When will the computer science results be available? Unified State Examination results in computer science. Formalization and modeling

FIPI report on the passed Unified State Exam in computer science.

In 2012, 56,986 people took the Unified State Exam in Informatics (as of June 5, 2012). In 16 regions, the number of people taking tests exceeded 1,000 people. A total of 31,532 people took the exam in these regions, which is 55.3% of the total number of those who took the Unified State Exam in computer science and ICT.

Analysis of the data on the results of completing the 2012 Unified State Exam assignments in computer science shows that the CMMs used correspond to the objectives of the exam and make it possible to differentiate graduates with different motivations and levels of training in key sections of the mathematics course at the basic and specialized levels.

Analysis of the exam results allows us to identify 4 groups among its participants, which differ qualitatively in their level of preparation. These groups roughly correspond to the existing curriculum of computer science and ICT courses at the basic and specialized levels.

Graduates with a basic level of training with a completion percentage above 60% complete 10 Unified State Exam tasks, another 4 tasks are completed with a completion percentage above 40%. These tasks “cover” (at a basic level) the main material of the computer science and ICT course, including the topics: “Binary representation of numbers”, “File system of personal computers”, “Databases”, “Spreadsheets”, “Coding of text information” , “Fundamentals of Logic”, “Fundamentals of the Theory of Algorithms”. The work of examinees from this group occurs mainly at the level of reproduction and application of knowledge in a standard situation. Applicants at this level will experience difficulties when studying computer science and ICT in specialized institutions of higher education vocational education associated with insufficient preparation.

Examinees from the next group (with good level preparation) relatively consistently (percentage of completion - no less than 58) complete all tasks except the five most difficult tasks (A12, B15, C2, C3, C4). For these tasks, the percentage of completion is significantly lower than for the other (simpler) 23 USE tasks (A12 - 41; C3 - 38; C2 - 32: B15 - 8; C4 - 2.2). These graduates perform better in a standard situation than in a new one. Task C4 was not completed, that is, the applicants did not demonstrate the independent programming skills required for training in specialized specialties at universities. At the same time, other aspects of the preparation of applicants in this group are sufficient to continue their education at the university. Speaking about the group as a whole, you should pay attention to the topic of algorithms and programming, which is the subject of four of the five most difficult problems of the Unified State Exam 2012.

Examination groups with excellent level preparations show good knowledge of all sections of the computer science and ICT course and readiness to continue education in specialized specialties of institutions of higher professional education. For 23 out of 28 tasks, the percentage of completion is more than 90; for three more (A12, C2, C3) – over 80. Only for tasks B15 and C4 the percentage of completion is relatively low (43.7 and 26.5, respectively). The exam results show the readiness of graduates from this group to study programming in higher education institutions and (in the future) to independently develop programs to solve educational and research problems. It should be noted that even among this group, the percentage of completion of task C4, which requires you to write a program yourself, is quite low (some justification for this is that the program is developed on paper, without using the usual software environment). The potential for improving results in this group lies in learning programming (task C4) and reducing the number of lost points in other tasks.

Considering individual topics, it is worth noting the good solution of tasks on the topics “Number systems” and “File system”. Attention should be paid to the study of the conceptual apparatus and basic formulas related to the organization and functioning of computer networks, data transmission, and encoding of audio and graphic data. When training at a specialized level, more attention should be paid to program development (task C4). Both during specialized and basic training, maximum attention should be paid to solving problems, including solving practical problems on constructing algorithms using a computer.

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The last school bell rang out. For many students, the most favorite time of the year has begun - the holidays. But not for high school students. The time had come for them, for which their teachers had frightened them for so long and for which they had been preparing for so long - the time had come to pass the exams. For some, these are the main OGE exams, and for others, the unified state exams of the Unified State Exam.

And although for many athletes or participants in various Olympiads exams began in March, for most students the busiest time of the year began this Monday. It was on May 28 that high school students took ICT, geography and computer science.

When will the results of the Unified State Examination in computer science 2018 be known: main exam dates

And although the main stage of the Unified State Exam has already passed - the schoolchildren showed how they have mastered the material in the first three subjects, they still have several important exams ahead. You need to have time to prepare for them, because the results of the exams determine whether former schoolchildren will become future students or not.

Today, May 30, all high school students are taking a single mandatory basic exam in mathematics. Schoolchildren will take the exam in specialized mathematics on June 1. This exam is taken only by those who intend to enter universities with a physics and mathematics focus on engineering, technical and economic specialties. Although, if desired, everyone can take specialized mathematics.

Schoolchildren will take another mandatory unified exam in the Russian language on June 6. For those who for some reason were unable to take the exam on the main days, the period from June 22 to July 2 is reserved. Also, students who fail the exams are given a second chance in the form of the opportunity to retake two main exams in the Russian language and mathematics. Students will be able to retake the exams from September 4 to September 15.

When will the results of the Unified State Examination in computer science 2018 be known: stages of processing the results

Processing of exam results typically takes one to two weeks. It all depends on the number of students writing the exam. In addition, core subjects (mathematics and Russian) require more attention and, accordingly, more time to process. But, as practice has already shown, teachers cope with their work quickly and the results are announced much faster, the allotted 14 days.

Processing the results of the exam that the student has chosen independently takes no more than 4 calendar days. So the results in geography, computer science and ITK will be known on June 1-3.

The processing process itself takes place in several stages. First, the forms are scanned and checked for compliance with the original. Then they are sent to the Regional Information Processing Center. From there the forms go to the Federal Testing Center. It takes about 5 calendar days to process them at the center. From the Federal Center, the forms are sent to the State Examination Commission. And the commission makes a final verdict on the assessment of school work, after which the results are included in the unified Unified State Examination database.

When will the results of the Unified State Examination in computer science 2018 be known: new opportunities

Now schoolchildren can find out their scores from the Internet, without waiting for the moment when they are announced at school. Thanks to the mos.ru portal and the Moscow State Services mobile phone application, schoolchildren can receive the results of their exams at Email or as a push notification to a smartphone.

Each notification will contain information with a link to the portal about how many points the student received for each exam. By clicking on the link, the student receives complete and detailed information on his work. He can see a scan of his work, as well as listen to audio answers to oral exam questions.


According to preliminary data, the average score of USE participants in basic level mathematics was 4.29 in 2018, slightly improving compared to last year (4.24). The exam is graded on a five-point scale. 567 thousand participants took basic mathematics, which is 24 thousand more than a year earlier.

The number of participants who failed to achieve the minimum three points continued to decline for the fourth year in a row. In 2018, 3.1% of participants did not overcome the minimum threshold, which is 0.3% less than the year before.

The exam results are stable. They show a shift in emphasis in the preparation of students who do not plan to enter specialties with specialized mathematics: with a transition from teaching “everyone everything” to focusing on each student achieving the selected level of mathematical training, - the head commented on the results of the exam Federal Commission on the development of control measuring instruments Unified State Exam materials in mathematics Ivan Yashchenko.

According to him, there was a visible improvement in the performance of most practice-oriented tasks, for example, in 2018 they began to solve important practical problem on the optimal choice, on calculating the probability of an event occurring in a practical situation. The growth of the general mathematical culture of those taking the basic exam reflects a noticeable improvement in the performance of logical tasks.

The average result on the Unified State Exam in geography is 1.5 higher than last year. 16 thousand participants took the exam - 2 thousand more than a year earlier. The number of those who did not overcome the minimum limit of 37 points decreased by 2% compared to last year.

The level of training of the majority of participants has noticeably increased, although the most difficult tasks for them still remain to explain geographical connections and patterns,” said Alexander Lobzhanidze, head of the Federal Commission for the Development of Test Measuring Materials for the Unified State Exam in Geography.

The average score on the Unified State Exam in computer science and ICT is comparable to the results of last year. 67 thousand participants took the exam – 14 thousand more than a year earlier.

In 2018, the number of participants in the Unified State Exam in computer science increased by a quarter. This fact reflects measures to implement the Strategy for Scientific and Technological Development Russian Federation regarding the development of IT education. The average Unified State Exam score in computer science in 2018 is comparable to the same indicator last year. More than 13% of Unified State Examination participants in computer science showed results in the range of 81-100 test points, commented Sergei Krylov, head of the Federal Commission for the Development of Unified State Examination test materials in computer science and ICT.

Planned development results academic subject"Computer science"

Personal results is a system of value relations of students to themselves and other participants formed in the educational process educational process, the educational process itself, objects of knowledge, results educational activities. The main personal results formed during the study of computer science in primary school are:

    the presence of ideas about information as the most important strategic resource for the development of the individual, state, and society;

    understanding the role of information processes in modern world;

    possession of primary skills in analysis and critical assessment of received information;

    responsible attitude towards information, taking into account the legal and ethical aspects of its dissemination;

    developing a sense of personal responsibility for the quality of the surrounding information environment;

    the ability to link educational content with one’s own life experience, to understand the importance of training in the field of computer science and ICT in the context of the development of the information society;

    readiness to improve their educational level and continue learning using the tools and methods of computer science and ICT;

    the ability and willingness to communicate and cooperate with peers and adults in the process of educational, socially useful, teaching, research, and creative activities;

    ability and readiness to accept the values ​​of a healthy lifestyle through knowledge of the basic hygienic, ergonomic and technical conditions for the safe operation of ICT equipment.

Meta-subject results – methods of activity mastered by students on the basis of one, several or all academic subjects, applicable both within the educational process and in other life situations. The main meta-subject results formed when studying computer science in primary school are:

    mastery of general subject concepts “object”, “system”, “model”, “algorithm”, “performer”, etc.;

    possession of information and logical skills: define concepts, create generalizations, establish analogies, classify, independently select grounds and criteria for classification, establish cause-and-effect relationships, build logical reasoning, inference (inductive, deductive and by analogy) and draw conclusions;

    possession of the skills to independently plan ways to achieve goals; correlate your actions with the planned results, monitor your activities, determine methods of action within the framework of the proposed conditions, adjust your actions in accordance with the changing situation; evaluate the correctness of the learning task;

    mastery of the basics of self-control, self-esteem, decision-making and making informed choices in educational and cognitive activities;

    possession of basic universal skills of an information nature: setting and formulating a problem; search and selection of necessary information, application of information retrieval methods; structuring and visualization of information; choosing the most effective ways to solve problems depending on specific conditions; self-creation algorithms of activity when solving problems of a creative and search nature;

    mastery of information modeling as the main method of acquiring knowledge: the ability to transform an object from a sensory form into a spatial-graphic or sign-symbolic model; the ability to build a variety of information structures to describe objects; the ability to “read” tables, graphs, diagrams, diagrams, etc., independently recode information from one sign system to another; the ability to choose the form of information presentation depending on the task at hand, to check the adequacy of the model to the object and the purpose of modeling;

    ICT competence - a wide range of skills and abilities in the use of information and communication technologies for collection, storage, transformation and transmission various types information, skills in creating a personal information space (handling ICT devices; capturing images and sounds; creating written messages; creating graphic objects; creating music and sound messages; creating, perceiving and using hypermedia messages; communication and social interaction; searching and organizing information storage; information analysis).

Subject results include: skills mastered by students during the study of an academic subject that are specific to a given subject area, types of activities to obtain new knowledge within the framework of an academic subject, its transformation and application in educational, educational-project and social-project situations, the formation of a scientific type of thinking, scientific ideas about key theories, types and types of relationships, knowledge of scientific terminology, key concepts, methods and techniques. In accordance with the federal government educational standard general education The main subject results of studying computer science in basic school reflect:

    formation of information and algorithmic culture; developing an idea of ​​a computer as a universal information processing device; development of basic skills and abilities to use computer devices;

    formation of an idea about the main concepts being studied: information, algorithm, model - and their properties;

    development of algorithmic thinking necessary for professional activity V modern society; development of skills to compose and record an algorithm for a specific performer; formation of knowledge about algorithmic structures, logical values ​​and operations; familiarity with one of the programming languages ​​and basic algorithmic structures - linear, conditional and cyclic;

    developing skills in formalizing and structuring information, the ability to choose a method of presenting data in accordance with the task - tables, charts, graphs, diagrams, using appropriate data processing software;

    formation of skills and abilities of safe and appropriate behavior when working with computer programs and on the Internet, the ability to comply with the norms of information ethics and law.

Section 1. Introduction to computer science

The graduate will learn:

    decode and encode information for given coding rules;

    operate with units of measurement of the amount of information;

    evaluate the quantitative parameters of information objects and processes (the amount of memory required to store information; the time of information transfer, etc.);

    write in binary system integers from 0 to 256;

    compose logical expressions with AND, OR, NOT operations; determine the value of a logical expression; build truth tables;

    analyze information models (tables, graphs, diagrams, diagrams, etc.);

    recode information from one spatial-graphic or sign-symbolic form to another, including the use of graphical representation (visualization) of numerical information;

    choose a form of data presentation (table, diagram, graph, diagram) in accordance with the task;

    build simple information models of objects and processes from various subject areas using standard tools (tables, graphs, diagrams, formulas, etc.), evaluate the adequacy of the constructed model to the original object and modeling purposes .

The graduate will have the opportunity:

    deepen and develop ideas about modern scientific picture the world, about information as one of the basic concepts of modern science, about information processes and their role in the modern world;

    learn to determine the power of the alphabet used to write a message;

    learn to estimate the information volume of a message written in characters of an arbitrary alphabet

    convert small decimal numbers from octal and hexadecimal number systems to the decimal number system;

    become familiar with how information is represented on a computer, including binary coding of texts, graphic images, sound;

    learn to solve logic problems using truth tables;

    learn to solve logical problems by composing logical expressions and converting them using the basic properties of logical operations.

    form an idea of ​​modeling as a method scientific knowledge; about computer models and their use for studying objects of the surrounding world;

    get acquainted with examples of using graphs and trees when describing real objects and processes

    learn to build mathematical model the task is to highlight the initial data and results, to identify the relationships between them.

Section 2. Algorithms and beginnings of programming

The graduate will learn:

    understand the meaning of the concept “algorithm” and the breadth of its scope; analyze the proposed sequences of commands for the presence of such algorithm properties as discreteness, determinism, understandability, effectiveness, mass character;

    operate with algorithmic constructions “following”, “branching”, “cycle” (select an algorithmic construction that corresponds to a particular situation; move from writing an algorithmic construction in an algorithmic language to a flowchart and back);

    understand the terms “executor”, “formal performer”, “performer’s environment”, “executor’s command system”, etc.; understand the restrictions imposed by the performer’s environment and the command system on the range of tasks solved by the performer;

    execute a linear algorithm for a formal executor with a given command system;

    compose linear algorithms in which the number of commands does not exceed a given one;

    the student will learn to perform recorded on natural language an algorithm that processes strings of characters.

    execute linear algorithms written in an algorithmic language.

    execute branching algorithms written in an algorithmic language;

    understand the rules for writing and executing algorithms containing a loop with a parameter or a loop with a condition for continuing work;

    determine the values ​​of variables after executing the simplest cyclic algorithms written in an algorithmic language;

    develop and write short algorithms in a programming language containing basic algorithmic structures.

The graduate will have the opportunity to learn:

    execute algorithms containing branches and repetitions for a formal executor with a given command system;

    make up everything possible algorithms fixed length for a formal executor with a given command system;

    determine the number of linear algorithms that provide a solution to the problem, which can be compiled for a formal executor with a given system of commands;

    count the number of certain symbols in a chain of symbols that is the result of the algorithm;

    using this algorithm, determine what problem it is intended to solve;

    execute cyclic algorithms for processing a one-dimensional array of numbers written in an algorithmic language (summing all array elements; summing array elements with certain indices; summing array elements with given properties; determining the number of array elements with given properties; searching for the largest/smallest array elements, etc.) ;

    develop short algorithms containing basic algorithmic structures in a formal executor environment;

    develop and write effective algorithms in a programming language that contain basic algorithmic structures.

Section 3. Information and communication technologies

The graduate will learn:

    name the functions and characteristics of the main computer devices;

    describe the types and composition software modern computers;

    select software that matches the problem being solved;

    operate with file system objects;

    apply the basic rules for creating text documents;

    use automation tools for information activities when creating text documents;

    use basic techniques for processing information in spreadsheets;

    work with formulas;

    visualize relationships between numerical values.

    search for information in a ready-made database;

    basics of organization and functioning of computer networks;

    make queries to search for information on the Internet;

    use basic techniques for creating presentations in presentation editors.

The student will have the opportunity to:

    learn to systematize knowledge about the principles of file system organization, the basic capabilities of the graphical interface and the rules for organizing an individual information space;

    learn to systematize knowledge about the purpose and functions of computer software; gain experience in solving problems from different areas human activity with the use of information technology tools;

    learn to process large amounts of data using spreadsheet tools;

    expand understanding of computer networks for the dissemination and exchange of information, the use of information resources of society in compliance with relevant legal and ethical standards, information security requirements;

    learn to evaluate the possible number of Internet search results obtained for certain queries.

    get acquainted with approaches to assessing the reliability of information (assessing the reliability of a source, comparing data from different sources and at different points in time, etc.);

    consolidate ideas about the requirements of safety, hygiene, ergonomics and resource conservation when working with information and communication technologies;

to form an understanding of the principles of operation of various information means, their capabilities, technical and economic limitations

Information and information processes (9 hours)

Information. Information process. Subjective characteristics of information, depending on the personality of the recipient of the information and the circumstances of receiving the information: importance, timeliness, reliability, relevance, etc.

The size (length) of a message as a measure of the amount of information it contains. Advantages and disadvantages of this approach. Other approaches to measuring the amount of information. Units

measuring the amount of information. Main types of information processes: storage, transmission and processing of information. Examples of information processes in systems of various natures; their role in the modern world.

Data storage. Storage media (paper, magnetic, optical, flash memory). Qualitative and quantitative characteristics of modern storage media: the amount of information stored on the storage medium; speed of writing and reading information. Information storage. Network storage of information.

Transfer of information. Source, information channel, information receiver.

Computer like universal device for working with information (7 hours)

general description computer. The software principle of computer operation.

The main components of a personal computer (processor, RAM and long-term memory, information input and output devices), their functions and main characteristics (as of the current period of time). The composition and functions of the software: system software, application software, programming systems. Computer viruses. Antivirus prevention.

File. File types. Catalog (directory). File system. Graphical user interface (desktop, windows, dialog boxes, menus). Operating computer information objects in a visual graphic form: creating, naming, saving, deleting objects, organizing their families. Archiving and unarchiving. Hygienic, ergonomic and technical specifications safe computer operation

Processing of graphic information (4 hours)

Formation of an image on the monitor screen. Computer representation of color. Computer graphics (raster, vector). Interface of graphic editors. Graphic file formats.

Processing of text information (10 hours)

Text documents and their structural units (section, paragraph, line, word, symbol). Technologies for creating text documents. Creating, editing and formatting text documents on a computer.

Style formatting. Including lists, tables, charts, formulas, and graphical objects in a text document. Hypertext. Creation of links: footnotes, tables of contents, subject indexes. Teamwork on a document. Notes Recording and highlighting changes. Formatting document pages. Orientation, page dimensions, margins. Pagination. Headers and footers. Saving a document in various text formats. Text recognition and computer translation tools. Computer representation of text information. Code tables. American standard code for information exchange, examples of coding letters of national alphabets. Introduction to the Unicode standard.

Multimedia (6 hours)

The concept of multimedia technology and its areas of application. Sound and video as components of multimedia. Computer presentations. Presentation design and slide layouts. Sounds and video images. Composition and editing. Possibility of discrete presentation of multimedia data .

Mathematical foundations of computer science (14 hours)

The concept of non-positional and positional number systems. Introduction to binary, octal and hexadecimal number systems, writing integers in them decimal numbers from 0 to 1024. Convert small integers from binary, octal and hexadecimal number systems to decimal. Binary arithmetic.

Propositional logic (elements of algebra of logic). Logical values, operations (logical negation, logical multiplication, logical addition), expressions, truth tables .

Basics of Algorithmization (10 hours)

Training performers Robot, Doubler, etc. as examples of formal performers. The concept of an algorithm as a formal description of the sequence of actions of a performer with given initial data. Properties of algorithms. Methods for writing algorithms. Algorithmic language is a formal language for writing algorithms. A program is a recording of an algorithm in an algorithmic language. Direct and programmatic control of the performer.

Linear programs. Algorithmic constructions related to checking conditions: branching and repetition.

The concept of a simple quantity. Types of values: integer, real, character, string, logical. Variables and constants. An algorithm for working with quantities is a plan of targeted actions for carrying out calculations with given initial data using intermediate results.

Start programming (10 hours)

Programming language. Basic rules of the Pascal programming language: program structure; rules for data presentation; rules for writing basic operators (input, output, assignment, branching, loop).

Solving problems of developing and executing programs in the Pascal programming environment .

Modeling and formalization (10 hours)

Concepts of full-scale and information models.

Types of information models (verbal description, table, graph, diagram, formula, drawing, graph, tree, list, etc.) and their purpose. Models in mathematics, physics, literature, biology, etc. Using models in practical activities. Assessing the adequacy of the model to the modeled object and the purposes of modeling. Computer modeling. Examples of the use of computer models in solving scientific and technical problems. Relational databases. Basic concepts, data types, database management systems and principles of working with them. Entering and editing records.

Search, delete and sort data.

Algorithmization and programming (8 hours)

Stages of solving a problem on a computer. Designing algorithms: dividing a problem into subtasks, the concept of an auxiliary algorithm. Calling auxiliary algorithms. Recursion.

Control, control and controlled systems, direct and Feedback. Management in wildlife, society and technology.

Processing of numerical information (7 hours)

Spreadsheets. Using formulas. Relative, absolute and mixed references. Perform calculations. Construction of graphs and diagrams. The concept of sorting (ordering) data.

Communication Technologies (10 hours)

Local and global computer networks. Internet. Information transfer speed. Channel capacity. Transfer of information to modern systems communications. Interaction based on computer networks: email, chat, forum, teleconference, website.

Informational resources computer networks: The World Wide Web, file archives.

Website creation technologies. Contents and structure of the site. Website design. Website placement on the Internet.

Basic understanding of the legal and ethical aspects of using computer programs and working on the Internet.

Table of thematic distribution of hours

Author's program

7-9 grade

Working programm

7-9 grade

Work program by class

7th grade

8th grade

9th grade

1

2

Computer as a universal device

information processing

3

4

5

Multimedia technologies

6

Processing of numerical information

8

Algorithms and executors

9

Formalization and modeling

11

Communication technologies

13

Mathematical foundations of computer science

14

Getting Started with Programming

Algorithmization and programming

Reserve time

Educational and thematic planning with identification of the main types of educational activities

Analytical activities:

    evaluate information from the perspective of its properties (relevance, reliability, completeness, etc.);

    give examples of coding using various alphabets that occur in life;

    classify information processes according to the accepted basis;

    highlight the information component of processes in biological, technical and social systems;

    analyze relationships in living nature, technical and social (school, family, etc.) systems from a management perspective.

Practical activities:

    encode and decode messages according to known encoding rules;

    determine the number of different characters that can be encoded using a fixed-length binary code;

    determine the bit depth of the binary code necessary to encode all the characters of the alphabet of a given power;

    operate with units of measurement of the amount of information (bit, byte, kilobyte, megabyte, gigabyte);

    evaluate the numerical parameters of information processes (the amount of memory required to store information; the speed of information transfer, the bandwidth of the selected channel, etc.).

Topic 2. Computer as a universal information processing device. (7 o'clock)

Analytical activities:

    analyze a computer from the point of view of the unity of software and hardware;

    analyze computer devices from the point of view of organizing procedures for input, storage, processing, output and transmission of information;

    determine the software and hardware necessary to implement information processes when solving problems;

    analyze information (readiness and malfunction signals) when turning on the computer;

    determine the main characteristics of the operating system;

    plan your own information space.

Practical activities:

    obtain information about computer characteristics;

    evaluate the numerical parameters of information processes (the amount of memory required to store information; the speed of information transfer, the bandwidth of the selected channel, etc.);

    perform basic operations with files and folders;

    operate computer information objects in a visual graphic form;

    estimate the sizes of files prepared using various devices entering information in a given time interval (keyboard, scanner, microphone, camera, video camera);

    use archiving programs;

    protect information from computer viruses using anti-virus programs.

Topic 3. Processing of graphic information (4 hours)

Analytical activities:

Practical activities:

    determine the color code in the RGB palette in a graphics editor;

    create and edit images using raster graphics editor tools;

    create and edit images using vector graphics editor tools.

Topic 4. Processing of text information (9 hours)

Analytical activities:

    analyze the user interface of the software used;

    determine the conditions and possibilities for using the software to solve typical problems;

    identify commonalities and differences in different software products, designed to solve one class of problems.

Practical activities:

    create small text documents through skilled keyboard writing using basic text editor tools;

    format text documents (setting document page parameters; formatting characters and paragraphs; inserting headers and footers and page numbers).

    insert formulas, tables, lists, images into the document;

    perform collective creation of a text document;

    create hypertext documents;

    perform encoding and decoding of text information using code tables (Unicode, KOI-8R, Windows 1251);

Topic 5. Multimedia (6 hours)

Analytical activities:

    analyze the user interface of the software used;

    determine the conditions and possibilities for using the software to solve typical problems;

    identify commonalities and differences in different software products designed to solve one class of problems.

Practical activities:

Topic 6. Mathematical foundations of computer science (14 hours)

Analytical activities:

    identify differences in unary, positional and non-positional number systems;

    identify commonalities and differences in different positional number systems;

    analyze the logical structure of statements.

Practical activities:

    convert small (from 0 to 1024) integers from the decimal number system to binary (octal, hexadecimal) and vice versa;

    perform addition and multiplication operations on small binary numbers;

    write real numbers in natural and normal form;

    build truth tables for logical expressions;

    calculate the truth value of a logical expression.

Topic 7. Basics of algorithmization (10 hours)

Analytical activities:

    determine from the flowchart what problem this algorithm is intended to solve;

    analyze the change in values ​​of quantities when step by step execution algorithm;

    determine, based on the chosen method of solving the problem, which algorithmic structures can be included in the algorithm;

Practical activities:

    convert an algorithm record from one form to another;

    build chains of commands that give the desired result with specific initial data for the performer of arithmetic operations;

    build chains of commands that give the desired result with specific initial data for the executor who converts character strings;

    build arithmetic, string, logical expressions and calculate their values

Topic 8. Beginnings of programming (11 hours)

Analytical activities:

    analyze ready-made programs;

    determine from the program what problem it is intended to solve;

    highlight the stages of solving a problem on a computer.

Practical activities:

    program linear algorithms that involve the calculation of arithmetic, string and logical expressions;

    develop programs containing branching operator(s) (solving linear inequalities, solving quadratic equation etc.), including using logical operations;

    develop programs containing loop statement(s)

Topic 9. Modeling and formalization (10 hours)

Analytical activities:

    realize system analysis object, highlight among its properties the essential properties from the point of view of modeling purposes;

    assess the adequacy of the model to the simulated object and modeling goals;

    determine the type of information model depending on the task at hand;

    analyze the user interface of the software used;

    determine the conditions and possibilities for using the software to solve typical problems;

    identify commonalities and differences in different software products designed to solve one class of problems.

Practical activities:

    build and interpret various information models (tables, diagrams, graphs, diagrams, flowcharts of algorithms);

    transform an object from one form of information representation to another with minimal loss in the completeness of information;

    explore objects using information models in accordance with the task;

    work with ready-made computer models from various subject areas;

    create single-table databases;

    search for records in a ready-made database;

    sort records in a ready-made database.

Topic 10. Algorithmization and programming (8 hours)

Analytical activities:

    highlight the stages of solving a problem on a computer;

    divide the original task into subtasks;

    compare different algorithms for solving one problem.

Practical activities:

    execute ready-made algorithms for specific source data;

    develop programs containing a subroutine;

    develop programs for processing a one-dimensional array:

    • (finding the minimum (maximum) value in a given array;

      counting the number of array elements that satisfy a certain condition;

      finding the sum of all array elements;

      finding the number and sum of all even elements in an array;

      sorting array elements, etc.).

Topic 11. Processing of numerical information (7 hours)

Analytical activities:

    analyze the user interface of the software used;

    determine the conditions and possibilities for using the software to solve typical problems;

    identify commonalities and differences in different software products designed to solve one class of problems.

Practical activities:

    create spreadsheets and perform calculations using built-in and user-entered formulas;

    build charts and graphs in spreadsheets.

Topic 12. Communication technologies (10 hours)

Analytical activities:

    identify common features and differences in methods of interaction based on computer networks;

    analyze computer domain names and Internet document addresses;

    give examples of situations in which searching for information is required;

    analyze and compare various sources of information, evaluate the reliability of the information found;

    recognize potential threats and harmful impacts associated with ICTs; evaluate proposed ways to eliminate them.

Practical activities:

    interact via email, chat, forum;

    determine minimum time, necessary for transmitting a known amount of data over a communication channel with known characteristics;

    search for information on the Internet using queries using logical operations;

    create complex information objects in the form of a web page, including graphic objects, using constructors (templates).

Calendar - thematic planning 7th grade

Number

Lesson

Subject

Quantity

hours

Dates

carrying out

Lesson equipment

Main types of educational activities (UUD)

1

Information and information processes

9

1

Information. Information process. Subjective characteristics of information, depending on the identity of the recipient of the information and the circumstances of receiving the information: importance, timeliness, reliability, relevance, etc.

Animation “Classification of information according to the way it is perceived” (N 134872)

Regulatory: goal setting planning Cognitive: general education – use general techniques for solving assigned problems;Communicative: proactive cooperation – ask questions, ask for help

2

Main types of information processes: storage, transmission and processing of information. Examples of information processes in systems of various natures; their role in the modern world.

1

Animation “Types of information processes” (N 118499)

Regulatory: planning – choose actions in accordance with the task and the conditions for its implementation.

Cognitive:

3

Data processing. Processing associated with receiving new information. Processing associated with changing the form, but not changing the content of information. Search for information.

Practical work No. 1

The World Wide Web as a powerful information repository. Search for information.

1

    demonstration simulator “Operation of an Internet search engine” (N 119393)

Regulatory: planning – determine a common goal and ways to achieve it;forecasting - anticipate the result.Cognitive: general education – choose the most effective ways problem solving; control and evaluate the process as a result of their activities.Communicative: proactive cooperation

Data storage. Storage media (paper, magnetic, optical, flash memory). Transfer of information. Source, information channel, information receiver.

Practical work No. 2: Recording audio and video information, observations, measurements related to objects and events of the surrounding world, using digital cameras and sound recording devices for this.

 animation “History of information storage media” (N 125863)
 animation “Loss of information” (N 135081)
 animation “Source and receiver of information” (N 135155)

Regulatory: planning – choose actions in accordance with the task and the conditions for its implementation.Cognitive: semantic reading, symbolic actions

Presentation of information. Forms for presenting information. Language as a way of representing information: natural and formal languages. Alphabet, power of the alphabet.

Practical work No. 3: Coding of text information. Determining numeric character codes and converting Russian-language text in a text editor.

§ 1.4. Presentation of information

animation “Types of signs according to the method of perception” (N 135070)
animation “Classification of signs according to the method of perception. Signals" (N 135152)

Cognitive: semantic reading

Communicative: proactive

cooperation – ask questions, seek help; be active in interaction to solve problems

Encoding information. Universality of discrete (digital, including binary) coding. Binary alphabet. Binary code. Binary code bit size. Relationship between the length (bit depth) of a binary code and the number of code combinations.

animation “Definition of the concept of “information coding”” (N 135044)
animation “The concept of “code”” (N 134945)

Regulatory: goal setting – transform a practical task into an educational one.Cognitive: general education

Communicative: interaction – ask questions, formulate your position

The size (length) of a message as a measure of the amount of information it contains. Advantages and disadvantages of this approach. Other approaches to measuring the amount of information.

 animation “Definition of the concept of “information recoding”” (N 135147)
 test on the topic “Information coding” – “System of tests and tasks N10” (N 134851)
 virtual laboratory “Digital scales” (N 135009)

Regulatory: implementation of educational activities – perform educational activities in a materialized form;correction – make necessary changes and additions.Cognitive: general education Communicative: proactive cooperation – ask questions, be active; use speech

Units for measuring the amount of information.

animation “Calculating the amount of information: an alphabetical approach” (N 134881)
simulator “Interactive problem book. Section "Measurement of Information" (N 119252)

Regulatory: goal setting control and self-control - use

established rules in controlling the method of solving a problem.Cognitive: general education Communicative: interaction

Generalization and systematization of the main concepts of the topic:

"Information and information processes"

Verification work

Interactive test on the topic “Information and information processes”

Regulatory: planning – choose actions in accordance with the task and the conditions for its implementation.Cognitive: semantic reading, symbolic actions

Computer as a universal information processing device.

General description of the computer. The software principle of computer operation. Hygienic, ergonomic and technical conditions for the safe operation of a computer.

animation “Components” system unit»

Regulatory: goal setting – formulate and maintain a learning task.Cognitive: general education Communicative: proactive cooperation – ask questions and seek help

The main components of a personal computer (processor, RAM and long-term memory, input and output devices), their functions and main characteristics (as of the current period of time).

Practical work No. 4: Connecting computer blocks and devices, connecting external devices, enabling understanding of readiness and malfunction signals, obtaining information about the characteristics of the computer, turning off the computer.

 animation “Open Computer Architecture” (N 135123)

 training program "Computer structure - 2"

Regulatory: goal setting

maintain a cognitive task and apply established rules.Cognitive: general education – control and evaluate the process and results of activities.Communicative: communication management

Software composition and functions: system software, application software, programming systems.

Practical work No. 5: Installation of a licensed, shareware and freely distributed program

demonstration for the lecture “Structure of PC software” (N 119268)

Regulatory: goal setting – formulate and maintain a learning task;planning Cognitive: general education

Communicative: planning

educational cooperation

Computer viruses. Antivirus prevention.

Legal regulations for the use of software.

Practical work No. 6: Protecting information from computer viruses.

    Information module on the topic “Computer viruses and anti-virus programs”

Regulatory: goal setting – formulate and maintain a learning task;planning – apply established rules in planning the solution method.Cognitive: general education – navigate the variety of software.Communicative: – listen to the interlocutor, ask questions; use speech

File. File types. Catalog (directory). File system.

Practical work No. 7: Planning your own information space, creating folders in accordance with the plan, creating, naming, saving, transferring, deleting objects, organizing their families, saving information objects on external media.

    demonstration for the lecture “Files and file structures”

Regulatory: goal setting – transform practical

educational task.Cognitive: general education – consciously construct messages orally.Communicative: proactive cooperation - articulate your difficulties

Graphical user interface (desktop, windows, dialog boxes, menus). Operating computer information objects in a visual graphic form: creating, naming, saving, deleting objects, organizing their families. Archiving and unarchiving.

Practical work No. 8: Operating computer information objects in a visual graphic form (studying the interface elements of the graphical operating system used).

Information module on the topic “Basic interface and control elements”

Regulatory: correction –

Cognitive: general education – navigate the variety of ways to solve problems; recognize, name and identify objects and phenomena of the surrounding reality in accordance with

Generalization and systematization of the basic concepts of the topic “Computer as a universal device for working with information.”

Verification work

Interactive test on the topic “Computer as a universal device for working with information”

Regulatory: grade – establish compliance of the obtained result with the set goal.Cognitive: informational – search and highlight necessary information from various sources.Communicative: communication management – adequately use speech to plan and regulate one’s activities

3.

Processing of graphic information

4

17

Formation of an image on the monitor screen. Computer representation of color

1

Animation "RGB color model"

Regulatory: forecasting – anticipate the possibilities of obtaining a specific result when solving a problem.Cognitive: informational – receive and process information;general education – pose and formulate problems.Communicative: interaction – formulate your own opinion and position

18

Computer graphics: vector.

Practical work No. 9 Creating an image using vector graphics editor tools. Using primitives and templates. Design of graphic objects: selection, combination. Geometric transformations.

1

    animation “Images on the computer” (N 196610)

Regulatory: correction – make the necessary additions and changes to the plan and method of action in the event of a discrepancy between the action and its result.Cognitive: general education – control the process and results of activities.

Communicative: planning educational cooperation – determine a common goal and ways to achieve it

19

Computer graphics: raster.

Practical work No. 10: Creating an image using raster graphics editor tools. Using primitives and templates. Geometric transformations.

1

 practical module on the topic “Raster editor”
 control module on the topic “Raster editor”

Regulatory: forecasting – foresee the possibilities of obtaining a specific result when solving problems.

Cognitive: general education - recognize, name

and identify objects and phenomena of the surrounding reality in accordance with the content of educational subjects.Communicative: interaction – build understandable statements for your partner

20

Interface of graphic editors. Graphic file formats.

Practical work No. 11: Inputting images using the graphic panel and scanner, using ready-made graphic objects. Scanning graphics

Project "Greeting Card"

1

3.3. Creation of graphic images

 practical module on the topic “Vector Editor”
 control module on the topic “Vector Editor” Interactive test on the topic “Processing of graphic information”

Regulatory: goal setting – transform a practical task into an educational one;

control and self-control Cognitive: general education – choose the most effective solutions to the problem.Communicative: interaction – formulate your own opinion and position

4.

Text processing

9

21

Text documents and their structural units (section, paragraph, line, word, symbol). Technologies for creating text documents.

Practical work No. 12: Acquaintance with the techniques of skilled keyboard writing, the “blind” ten-finger keyboard writing method and techniques for mastering it.

1

§ 4.1. Text documents and technologies for their creation

Regulatory: goal setting – transform a practical task into an educational one;

control and self-control – use established rules to control the method of solving a problem.Cognitive: general education – choose the most effective solutions to the problem.Communicative: interaction – formulate your own opinion and position

22

Creating, editing and formatting text documents on a computer Style formatting. Including lists and tables in a text document.

Practical work No. 13: Formatting text documents (setting document page parameters; formatting characters and paragraphs; inserting headers and footers and page numbers).

1

§ 4.2. Creating text documents on a computer

Regulatory: goal setting – transform a practical task into an educational one;control and self-control – use established rules to control the method of solving a problem.

Cognitive: general education

choose the most effective solutions to the problem.Communicative: interaction – formulate your own opinion and position

23

Including formulas in a text document

Practical work No. 14: Inserting formulas into a document.

1

Regulatory: goal setting – transform a practical task into an educational one;control and self-control – use established rules to control the method of solving a problem.Cognitive: general education – choose the most effective solutions to the problem.

Communicative: interaction – formulate

own opinion and position

24

Including diagrams and graphical objects in a text document.

Practical work No. 15: Creating and formatting lists. Inserting a table into a document, formatting it and filling it with data.

1

§ 4.4. Visualization of information in text documents

Regulatory: goal setting – transform a practical task into an educational one;control and self-control – use established rules to control the method of solving a problem.Cognitive: general education – choose the most effective solutions to the problem.Communicative: interaction – formulate your own opinion and position

25

Hypertext. Creation of links: footnotes, tables of contents, subject indexes.

Practical work No. 16: Creation of a hypertext document.

1

§ 4.3. Text formatting

Regulatory: goal setting – maintain a cognitive task and apply established rules.

Cognitive: general education – control and evaluate the process and results of activities.Communicative: communication management – exercise mutual control

26

Notes Recording and highlighting changes. Formatting document pages. Orientation, page dimensions, margins. Pagination. Headers and footers. Saving a document in various text formats.

1

§ 4.3. Text formatting

Regulatory: goal setting – transform a practical task into an educational one;control and self-control – use established rules to control the method of solving a problem.Cognitive: general education – choose the most effective solutions to the problem.

Communicative: interaction – formulate

own opinion and position

27

Text recognition and computer translation tools.

Practical work No. 17: Translation of text using a machine translation system.

1

§ 4.5. Text recognition and computer translation tools

    control module “Translator programs”

Regulatory: goal setting – transform a practical task into an educational one;control and self-control – use established rules to control the method of solving a problem.Cognitive: general education – choose the most effective solutions to the problem.Communicative: interaction – formulate your own opinion and position

28

Computer representation of text information. Code tables. American Standard Code for Information Interchange, examples of encoding letters of national alphabets. Introduction to the Unicode standard.

Practical work No. 18: Scanning and recognizing a “paper” text document

1

§ 4.6. Estimation of quantitative parameters of text documents

Regulatory: goal setting – transform a practical task into an educational one;control and

self-control – use established rules to control the method of solving a problem.Cognitive: general education – choose the most effective solutions to the problem.Communicative: interaction – formulate your own opinion and position

29

Generalization and systematization of the basic concepts of the topic “Text Information Processing”.

Verification work.

Project “History of the Development of Computer Technology”

1

Interactive test on the topic “Text Information Processing”

Regulatory: correction – make necessary adjustments to the activity after its completion based on its evaluation and taking into account the errors made.

Cognitive: general education

Communicative: interaction proactive cooperation - articulate your difficulties

5

Multimedia

6

30

The concept of multimedia technology and its areas of application. Sound and video as components of multimedia Practical work No. 19: Creating a presentation using ready-made templates, selecting illustrative material, creating slide text. Presentation demonstration. Using a microphone and projector

1

§ 5.1. Multimedia technology

 animation “Representation of sound on a computer” (N 196609)
 animation "Analog-to-digital and digital-to-analog conversion" (N 135035)

Regulatory: correction – make necessary adjustments to the activity after its completion based on its evaluation and taking into account the errors made.

Cognitive: general education – navigate the variety of ways to solve problems; recognize, name

and identify objects and phenomena of the surrounding reality in accordance with the content of the educational subject.Communicative: interaction – formulate your own opinion and position;proactive cooperation - articulate your difficulties

31

Computer presentations. Presentation design and slide layouts.

Practical work No. 20: Recording images and sound using various devices (digital cameras and microscopes, video cameras, scanners, tape recorders).

1

Regulatory: control and self-control – compare the method of action and its result with a given standard in order to detect deviations and differences from the standard.

Cognitive: informational – search and select the necessary information from various

sources in different forms.Communicative: communication management – predict the occurrence of conflicts in the presence of different points of view

32

Sounds and video images. Composition and editing.

Practical work No. 21: Recording music (including using a musical keyboard). Processing of material, installation of information object.

1

§ 5.2. Computer presentations

Regulatory: goal setting – form and maintain a learning task;forecasting – anticipate the level of knowledge acquisition and its time characteristics.Cognitive: general education – choose the most effective ways to solve problems.Communicative: interaction – formulate your difficulties; ask questions, conduct oral dialogue

33

Possibility of discrete presentation of multimedia data. Generalization and systematization of the main concepts of the chapter “Multimedia”. Verification work.

Computer Devices Project

1

§ 5.2. Computer presentations

Regulatory: correction – make necessary adjustments to the activity after its completion based on its evaluation and taking into account the errors made.

Cognitive: general education – navigate the variety of ways to solve problems; learn,

name and define objects and phenomena of the surrounding reality in accordance with the content of the educational subject.Communicative: interaction – formulate your own opinion and position;proactive cooperation - articulate your difficulties

34

Interim certification. Testing

1

Test for the 7th grade course

Regulatory: correction – make necessary adjustments to the activity after its completion based on its evaluation and taking into account the errors made.

Cognitive: general education – navigate the variety of ways to solve problems; recognize, name

and identify objects and phenomena of the surrounding reality in accordance with the content of the educational subject.Communicative: interaction – formulate your own opinion and position;proactive cooperation - articulate your difficulties

35

Analysis of the test for the year

Unified State Exam is the main test for schoolchildren, passed as part of state certification and further continuing education. Every year, various changes are made to the schedule and conduct in order to improve the knowledge control system.

Form, procedure, evaluation of results and their publication within the framework of the Unified state exam regulated Federal Law No. 273. According to it, the Unified State Exam is a mandatory form of certification for school graduates and one of the requirements for admission to universities.

When will the Unified State Examination results in computer science be published in 2018: Latest news?

Early exam in computer science 2018 took place on March 23. On this day, schoolchildren who, for good reasons, would not be able to attend the exam during the main stage of the exam, were able to take it.

The main stage took place on Monday 29 May. Passing the unified exam in computer science, as well as in geography, opens the main stage of passing state exams.

When conducting the Unified State Exam, reserve days, which are assigned to those who for some reason could not be present on the main day of passing the subject. For computer science were allocated June 20 and July 1– the last day on which all subjects can be handed in.

  • At the end of the exam, the forms are sent to Information Processing Centers in the regions. The period for checking the Unified State Examination in computer science is no more than 4 days. The forms are scanned, checked by machine, and specialists evaluate tasks with a written answer, if any are present in the test.
  • Over the next 5 days, the inspection is carried out at the central inspection commissions;
  • Afterwards the final verdict is made State Commission region;
  • Final results are published within 3 days.

The waiting period for results is no more than 14 days. The results of the Unified State Examination in computer science 2017 will be known approximately June 12. The publication of the results according to the official plan is scheduled no later than the 14th. As a rule, the actual time frame for publishing results is 10-12 days.

How to find out the results of the Unified State Exam in computer science?

In each subject of the country, the methods of informing are different and can be formed independently. Here are a few ways to check the number of points scored:

  1. Information stands, lists in schools or institutions where the exam was held;
  2. State educational authorities, Education Committees;
  3. On the website of the Unified State Exam www.ege.edu.ru;
  4. Regions can create their own websites or hotlines, which contains all the information about the Unified State Exam.

To receive information you must indicate:

  • Full name of the participant;
  • Region;
  • Unified State Exam registration code or identity document number.

Information about the results is provided free of charge if you provide personal data! Both the participants themselves and their parents can find out the results.

Early holding of the Unified State Examination in computer science

The early exam in computer science was held on March 23. Applications for it were submitted by 2.5 thousand students. The exam was held at 124 examination centers across the country. The results were published on April 4.

To pass the exam in computer science and ICT, you must score minimum 40 points.

How to view your work

After the results are published, the exam participant has the opportunity see your work. A scanned copy of it is available when viewing the results on the Unified State Exam website. To access you will need:

  • Identity document number;
  • The identification number that is sent to the participant in the exam notification.

According to the results of the Unified State Exam you can appeal. There are two types:

  1. About violations during the Unified State Examination. Must be submitted on the day of the examination and before the participant leaves the examination station. You need to receive appeal forms from the organizers and fill them out in 2 copies, outlining your claims. Both forms are signed by the organizers, after which one remains with the commission, the second remains with the participant. The review period is no more than 2 days. If the appeal is successful, the participant will be able to take the item again on the reserve day.
  1. Challenging the Unified State Examination results. After the scores are published, you have two days to file an appeal if you disagree with the exam results. In computer science 2018, applications will be accepted until June 16 and the final verdict will be given on July 3. The application is also submitted in two copies. The solution to the examination tasks is again assessed by the Commission. The decision will be to keep the assigned points or assign different ones.

When passing the unified exam, concepts appear “primary” and “test” points, and there is also a system for converting the former to the latter. The exam results are given in primary scores and then translated into test scores, which are final. A special scale is developed annually, taking into account the general preparation of all participants and should equalize their chances of successfully passing the subjects.

In computer science in 2017 you need to score minimum 6 primary points. They will correspond to 40 tests, that is, the minimum threshold for passing.

The unified examination is carried out with compliance with special rules:

  • Various are prohibited mobile devices, cheat sheets, books, etc. Passing computer science does not imply the availability of additional tools or reference books. You can take a pen, water, medicine, food;
  • Completion of tasks is limited in time. Computer science is completed within 4 hours. Time for filling out documents and instructions is not included in this time. The participant can leave the delivery point earlier, but without the opportunity to return.
  • The gathering of participants begins at 9 am. The exam itself begins at 10 o'clock. If you are late, the time for solving assignments will not be extended.

Date of retaking the Unified State Examination in computer science in 2018

Retaking the computer science exam in the fall of 2017 is possible for those who:

  • Did not pass the subject on the main day or did not finish the assignments for valid reasons;
  • Whose results were canceled by the commission.

Retake days are assigned 13 and 21 (reserve day) September.