Traffic games for preschoolers. Types and meaning of traffic rules games for preschool children

Didactic games according to the rules traffic for preschoolers

OUR STREET

Purpose of the game:

1. Expand children’s knowledge about the rules of behavior for pedestrians and drivers on the street.

2. Strengthen children’s understanding of traffic lights.

3. Teach children to distinguish between road signs (warning, prohibiting, prescriptive, informational) intended for drivers and pedestrians.

Material: street layout with houses, intersections, cars (toys), pedestrian dolls, driver dolls, traffic lights (toy), road signs, trees (layouts).

The game is played on a layout.

Progress of the game:

The first option (for pedestrians).

With the help of dolls, children act out various road situations. So, at a controlled intersection, when the traffic light is green, the dolls cross the street, when the traffic light is yellow they stop and wait, and when the traffic light is red they continue to stand.

Then the dolls walk along the sidewalk or side of the road to a pedestrian crossing, marked with a “Pedestrian Crossing” sign, and there they cross the roadway.

Second option (for drivers).

The presenter shows road signs: “Traffic light regulation”, “Children”, “Pedestrian crossing” (warning); “Entry is prohibited”, “Sound signal is prohibited” (prohibiting); “Move straight”, “Move right” (prescriptive); “Bus stop location”, “Pedestrian crossing”, “Underground passage” (information and signposting). Children explain what each signal means and act out traffic situations.

For the correct answer, the child receives a badge. The number of icons is used to calculate the points scored. The winners are awarded prizes.

TRAFFIC LIGHT

Purpose of the game:

1. Strengthen children’s ideas about the purpose of a traffic light and its signals.

2. Strengthen children’s understanding of light.

Material: colored cardboard circles (yellow, green, red), traffic light mockup.

Progress of the game:

The presenter distributes yellow, green, and red mugs to the children. The traffic light switches sequentially, and the children show the corresponding circles and explain what each signal means. The winner is the one who correctly shows all the circles and talks about the purpose of the colors.

GUESS WHAT SIGN

Purpose of the game:

1. Teach children to distinguish road signs.

2. Strengthen children’s knowledge of traffic rules.

3. Develop the ability to independently use the acquired knowledge in everyday life.

Material: cubes with road signs pasted on them: warning, prohibitory, information and service signs.

Progress of the game

First option

The presenter invites the children one by one to the table where the cubes lie. The child takes a cube, names the sign and approaches those children who have the sign of this group.

Second option

The presenter calls the sign. Children find this symbol on their blocks, show it and tell what it means.

Third option

The players are given dice. Children study them carefully, then each child talks about their sign without naming it, and everyone else guesses the sign from the description.

CITY STREET

Purpose of the game:

Clarify and consolidate children’s knowledge about the rules of behavior on the street, traffic rules, various types transport.

Material: street layout, trees, cars, pedestrian dolls, traffic lights, road signs.

Progress of the game

The presenter examines the street layout with the children and asks a number of questions. Children accompany their questions and answers with a display on the model.

Questions for children:

What houses are on our street?

What kind of traffic on our street is one-way or two-way?

Where should pedestrians walk? Where should cars go?

What is a crossroads? Where and how should it be crossed?

What does a pedestrian crossing mean?

How is traffic regulated on the street?

What traffic lights do you know?

What road signs are there on our street? What are they for?

Why is passenger transport needed? Where is he expected?

How should you behave on the bus?

Is it possible to play outside?

Next, the teacher invites the children to “drive” along the street, observing the traffic rules. Then one of the children plays the role of a pedestrian. The winner is the one who copes with the roles of driver and pedestrian.

PUT A ROAD SIGN

Purpose of the game:

1. Teach children to distinguish the following road signs: “Railway crossing”, “Children”, “Pedestrian crossing”, “Wild animals” (warning); “Entry is prohibited”, “Passage is closed”, “Bicycles are prohibited” (prohibiting); “Straight”, “Right”, “Left”, “Circular traffic”, “Pedestrian path (prescriptive); “Parking location”, “Pedestrian crossing”, “Point medical care", "Telephone", "Food point", "Gas station", "Point Maintenance cars" (informational and indicative); “First aid station”, “Gas station”, “Telephone”, “Food station”, “Recreation place”, “Traffic police post” (service signs).

2. Develop attention and spatial orientation skills.

Material: road signs, playing field depicting roads, pedestrian crossings, railway crossings, administrative and residential buildings, parking lots, intersections.

Progress of the game

Children are offered:

1. Consider the playing field and what is depicted on it.

2. Place the necessary road signs. For example, at a school there is a “Children” sign, at a cafe there is a “Food station”, at an intersection there is a “Pedestrian crossing”.

TEREMOK

Purpose of the game:

1. Teach children to distinguish road signs for drivers (cyclists and drivers).

2. To consolidate children’s knowledge about warning signs: “Railway crossing”, “Children”, “Dangerous turn”; prohibitory signs: “Entry is prohibited” (cyclist, driver), “Bicycles are prohibited”, “Passage is closed”; mandatory signs: “Compulsory direction of movement”, “Straight”, “Right”, “Left”, “Circular traffic”, “Bicycle path”; information signs: “Parking area”, “Pedestrian crossing”; service signs: “First aid station”, “Telephone”, “Food point”, “Gas station”, “Car maintenance”.

3. To develop attention and skills of conscious use of knowledge of traffic rules in everyday life.

Material: cardboard circles with the image of road signs, a paper envelope with a window cut out in it, a stick.

Progress of the game.

The presenter inserts a circle with several signs drawn on it into the envelope and secures it with a stick. Then he moves the circle so that different signs. Children name the signs and explain their meaning.

GUESS THE TRANSPORT

Tasks: to consolidate children’s ideas about transport, the ability to describe (riddle) and recognize objects; develop ingenuity, quick thinking and speech activity.

Rules: You can name a vehicle only after the riddle about it is told. The one who gives the most correct answers wins, that is, the one who received the most pictures with transport. Children sit in a semicircle.

Educator: We talked about transport, watched it move along the road, and today we will play a game called “Guess the Transport”. Listen to the rules of the game. I will ask riddles about transport, and you must think and guess them correctly. Whoever is the first to correctly guess what kind of transport is being discussed in the riddle receives a picture with its image. Whoever has the most pictures at the end of the game will win.

Home is a wonderful runner

On your own eight legs.

Runs along the alley

Along two steel snakes.

(Tram)

What a miracle bright house?

There are a lot of passengers in it.

Wears rubber shoes

And it runs on gasoline.

(Bus)

Guess what it is:

Neither bus nor tram.

Doesn't need gasoline

Although the wheels are on rubber.

(Trolleybus)

You can see them everywhere, you can see them from the windows,

They are moving along the street in a fast stream.

They transport various cargoes -

Brick and iron, grain and watermelons.

(Trucks)

This horse doesn't eat oats

Instead of legs there are two wheels.

Sit on horseback and ride it!

Just drive better!

(Bike)

I'll turn my long neck,

I will pick up a heavy load.

Where they order, I will put it,

I serve man!

(Crane)

A “mole” got into our yard,

Digging the ground at the gate.

He replaces hundreds of hands,

He digs without a shovel.

(Excavator)

What an iron!

Oh, how huge!

He passed - the road suddenly

It became smooth and even!

(Ice rink)

rushes like a fiery arrow,

A car rushes into the distance.

And any fire will flood

Brave squad.

(Fire engine)

A canvas, not a path,

The horse is not a horse - a centipede.

It crawls along that path,

The whole convoy is carried by one.

(Train)

They don't feed me oats,

They don't drive with a whip,

And how it plows -

Pulling five plows.

(Tractor)

This is a strong machine

Rides on huge tires.

Removed half a mountain at once

Seven-ton…(dump truck).

So that he can take you

He won't ask for oats.

Feed him gasoline

Give me some rubber for my hooves.

And then, raising dust,

Runs...(car).

PLAY AND DARE

Tasks: develop mental abilities and visual perception; teach to relate speech form descriptions of road signs with their graphic representation; cultivate independence, speed of reaction, and ingenuity.

Rules: the image of a road sign is closed only after listening to information about it. The winner is the one who is the first to correctly cover all the images sounded in riddles or poems.

The game involves 4-6 children, in front of whom are laid out tables with images of road signs and blank cards. The principle of the game is lotto. The teacher reads riddles (poems) about road signs, the children cover their images on the table with cards.

Hey driver, be careful!

It's impossible to go fast.

People know everything in the world -

Children go to this place.

(Children sign)

There are road works here -

Neither pass nor pass.

This is a place for pedestrians

It's better to just bypass.

(Road Works Sign)

Will never let you down

Us underground passage:

Pedestrian road

It's always free.

(Sign "Underpass")

It has two wheels and a saddle on a frame,

There are two pedals at the bottom, you turn them with your feet.

He stands in the red circle,

He talks about the ban.

(No Bicycles Sign)

This zebra on the road

I'm not at all afraid.

If everything around is okay,

I'm setting off along the stripes.

(Pedestrian crossing sign.)

Red circle, rectangle

Even a preschooler must know.

This is a very strict sign.

And wherever you are in a hurry

With dad in a car -

You won't get through!

(No entry sign)

I didn't wash my hands on the road,

Ate fruits and vegetables.

I'm sick and I see a point

Medical assistance.

(First aid station sign)

This sign at the crossing -

In a difficult place, we note.

There is no barrier here,

The locomotive is smoking full blast.

He's already picked up speed.

So be on your guard.

(Sign “Railway crossing without barrier”)

THINK-GUESS

Tasks: activate the processes of thinking, attention and speech of children; clarify your understanding of transport and traffic rules; cultivate intelligence and resourcefulness.

Rules: you must give the correct individual answer, and not shout it out in chorus. The one who gets the most correct answer chips wins.

Children sit in a semicircle.

Educator : I want to find out who is the most resourceful and smart in our group. I will ask you questions, whoever knows the correct answer should raise their hand. You can't answer in unison. Whoever answers correctly first gets a chip. At the end of the game we will count the chips and find out the winner. The one who has the most will win.

How many wheels does it have? passenger car? (Four.)

How many people can ride on one bike? (One.)

Who walks on the sidewalk? (A pedestrian.)

Who is driving the car? (Driver.)

What is the name of the place where two roads intersect? (Crossroads.)

What is the roadway for? (For traffic.)

On which side of the roadway is traffic moving? (On the right.)

What can happen if a pedestrian or driver violates traffic rules? (Accident or accident.)

What is the top light at a traffic light? (Red.)

At what age are children allowed to ride bicycles on the street? (From 14 years old.)

How many signals does a pedestrian traffic light have? (Two.)

How many signals does a traffic light have? (Three.)

What animal does the crosswalk look like? (To the zebra.)

How can a pedestrian get into the underground passage? (Down the stairs.)

If there is no sidewalk, where can a pedestrian walk? (On the side of the road on the left, towards traffic.)

Which cars are equipped with special sound and light signals? ("Ambulance", fire and police vehicles.)

What is the traffic police inspector holding in his hand? (Rod.)

What signal does a car give when turning right? (The right small light blinks.)

Where should you play so as not to be in danger? (In the yard, on the playground.)

WE ARE THE DRIVERS

Tasks: to help learn to understand road symbols and its specifics (using the example of road signs), to see its main qualities - imagery, brevity, generality; to form and develop the ability to independently invent graphic symbols, see and solve problems.

Rules: you need to come up with a road sign that is most similar to the generally accepted one. The most successful sign receives a chip - a green circle. The one who collects the most circles wins.

Materials:

1. cards with road signs by series: the road goes to the first aid station (service point, canteen, gas station etc. - 6 options); meetings along the way (people, animals, modes of transport - 6 options); difficulties along the way, possible dangers (6 options); prohibition signs (6 options);

2. a piece of chalk, if a branched road is being drawn, or strips of paper depicting such roads;

3. small car or bus;

4. green mugs - 30 pcs.

Children sit around moved tables, on which a branched paper road is laid out. The teacher places the car at the beginning of the road, calls the game and discusses the driver’s responsibilities with the children.

Educator: Every driver of a car must know how it works, how to start it, repair it, and how to drive it. The driver's job is very difficult. It is necessary not only to quickly transport people and cargo. It is very important that no accidents happen along the way. There can be different surprises: either the road forks, and the driver needs to decide where to go, then the path lies past a school or kindergarten, and small children can jump onto the road, or suddenly the passenger who is riding next to the driver feels unwell and his You need to be taken to the hospital urgently, or something in your car suddenly breaks down, or you run out of gas. What should a driver do? Maybe ask passers-by where the hospital is, where you can get your car repaired or refueled? What if the road is deserted and there are no passers-by? Or passers-by cannot answer the driver’s question? What should I do?

Children's answers.

Educator: Of course, special signs need to be placed along the road so that the driver, even if he is driving very fast, looks at the sign and immediately understands what it warns or informs about. Therefore, drivers must know all the signs found on the roads. When you become an adult, you can also learn to drive a car, but today we will get acquainted with road signs and find out what this or that sign means.

The car rushes quickly down the road and suddenly...

The following describes a situation when, while driving, you urgently need to find a telephone, a canteen, a first-aid post, a car service center, a gas station, etc. The car stops, and the children must guess what the sign looks like near which the driver stopped his car. They offer their own versions of signs (what, in their opinion, should be drawn there). The teacher reminds that the car usually drives fast, the driver must look and immediately understand the sign, so the sign should be simple, there should be nothing superfluous on it. Then the teacher shows a road sign and places it where the car stops, and the children, together with the teacher, evaluate all the options for signs, awarding the most successful one with a green circle. Game continues. The teacher focuses his story on the road signs he has.

Educator: Today we learned some road signs that help drivers in their work. And when you walk down the street or ride in a vehicle, pay attention to the road signs placed along the road, tell adults what they mean.

And now we must sum up the results of our game and find out the winner.

Children count their green circles. The teacher congratulates the winners, notes the most active children, and encourages the timid and shy ones.

JOY ROD

Tasks: generalize the idea of ​​the rules of behavior for pedestrians on the street; activate children's knowledge, their speech, memory, thinking; cultivate a desire to comply with traffic rules in life.

Rules: Listen carefully to the answers of your comrades and do not repeat yourself. The team that names the more rules for pedestrians. You can give an answer only after receiving the rod.

The teacher divides the children into two competing teams and tells them the name of the game and its rules.

Educator: The one to whom I give the baton will have to name one of the rules of behavior for a pedestrian on the street. These rules cannot be repeated, so be very careful! The team that names the most rules and does not repeat itself will win.

The rod passes alternately from one team to another. Children name the rules.

Children : You can cross the street using a pedestrian underpass or only when the traffic light is green. Pedestrians are only allowed to walk on sidewalks; if there is no sidewalk, you can move along the field shoulder towards the traffic. You cannot play near the road or on the roadway. It is forbidden for small children to cross the street in front of nearby traffic and for small children to cross the street without an adult. Before crossing the street, you need to look first to the left, then to the right and, making sure it is safe, cross.

The “Listen - Remember” game is played in a similar way, only the children list the rules for passengers.

LAWS OF STREETS AND ROADS

Tasks: improve knowledge about the rules of behavior on the streets and roads; develop attention, the ability to solve problem situations, read road signs, and navigate independently on the street; cultivate interest in following traffic rules.

Rules: When participating in role-playing traffic situations, do not violate traffic rules. Tasks must be completed to the end.

Materials: playing field, figures of pedestrians and vehicles, road signs.

1. Acquaintance with the city plan, its buildings and inhabitants. You can give names to the city, river, streets, etc.

2. It is necessary to help city residents choose a safe route and get to the right place: for a professor - to the Optics store to buy new glasses, to a kiosk - to get a fresh newspaper, to the post office - to send a telegram, to a watch workshop, etc. For a housewife - to go shopping at a bakery, grocery store, send a parcel, meet her granddaughter from school, etc. For a person - to the river or railway station, to a football match, to a hotel, restaurant, etc. For a schoolgirl - to school, to the library, circus...

3. You can introduce road signs, traffic lights, a traffic controller, transport into the game: ambulance, fire truck, police, taxi, bus, food truck. Give the task to solve various problem situations, while observing traffic rules. For example, a “Products” truck can be loaded at a bakery and dispense fresh bread into kindergarten, school, restaurant, bread store.

4. The teacher conducts the game in the form of a road quiz, asking the children questions.

Where can you go rollerblading in the city?

Show the most dangerous places in the city.

What will change on the road with the arrival of winter?

What is road marking and why is it needed?

At the same time, the teacher models the situation - at night a strong hurricane tore down all the signs in the city, in the morning there were riots on the roads - and gives the task to correct it.

PEAK HOUR

Tasks: help you understand the basic rules of the road on city streets; clarify knowledge about professions; develop intelligence; develop friendly understanding and the ability to get along with each other.

Rules: get from start to finish without violating traffic rules. Take all passengers to the desired stop. Solve all traffic situations.

Materials: playing field, cube, chips, 32 cards (12 blue - “workers”, 12 yellow - “visitors”, 7 pink - “situations”).

The game has several options with different difficulty levels.

1. It is carried out like a lotto. The teacher introduces children to the objects on the playing field: airport, hospital, police, circus, hairdresser, post office, school, store, stadium, new building, church, theater. Then together they figure out which “visitors” and “workers” should be there. Children place blue and yellow cards on the objects depicting those who work there and who visit them.

For example, “Theater” - a ballerina and theater spectators, “Stadium” - an athlete and a fan, “Barbershop” - a hairdresser and a client, “Hospital” - a doctor and a patient, etc.

2. Blue and yellow cards are mixed and distributed equally to all participants in the game. Players take turns rolling the dice and moving across the field in the desired direction, picking up passengers from the starting stop. The driver must take his passengers to the required stops as soon as possible and, having finished his work, return to the final stop. The one who completes his task first wins.

3. Yellow and blue cards are arranged according to objects. Drivers must collect all visitors, then workers and take them to the final stop. The one who scores wins greatest number points (i.e. passengers).

COLLECT TRAFFIC SITUATIONS

Tasks: practice design, skills from individual elements compose a whole image; consolidate the understanding of the rules of safe behavior on the roads; develop perception, thinking; cultivate independence, the ability to complete the work started.

Rules: As quickly as possible, correctly assemble a whole picture from the parts, and tell the traffic situation more fully from it.

Materials: two (or more) sets of cubes with pasted pictures reflecting traffic situations. The number of drawings corresponds to the number of sides of the cube.

The teacher reminds the children what traffic situations they considered.

Educator: We cut pictures with traffic situations into pieces and pasted them onto cubes. And now we need to put these situations from parts into a whole picture and tell as fully as possible about it - what is depicted there, who is doing the right thing and who is not and why?

Children take turns collecting road situations from cubes and talking about them. The winner is the one who put the picture together faster and spoke more fully about it.

WHAT HAPPENS IF…

Tasks: find out why traffic rules are needed, why it is important for both drivers and pedestrians to follow them; learn to establish simple cause-and-effect relationships and relationships; develop logical thinking.

Rules: do not interfere with each other, listen and respond. If necessary, supplement the answers.

The teacher reads O. Bedarev’s poem “If ...” to the children.

Educator:

Walking down the street alone

Quite a strange citizen.

He is given good advice:

“The traffic light is red.

There is no path for a pedestrian.

There’s no way we can go now!”

“I don’t care about red lights!” -

The citizen said in response.

He's walking across the street

Not where the “Transition” sign is

Throwing roughly on the go:

“Wherever I want, I’ll go there!”

The driver looks wide-eyed:

The gap is ahead!

Press the brakes quickly -

I'll give you mercy!..

What if the driver said:

“I don’t care about traffic lights!”

And just like that, I started driving.

The guard would leave his post.

The tram would go as it wanted.

Everyone would walk as best they could.

Yes... where the street was,

Where are you used to walking?

Incredible things

It would happen in an instant!

Signals, screams and you know:

Car straight to the tram

The tram hit a car

The car crashed into a window...

But no: it’s standing on the pavement

Traffic controller.

Three-eyed traffic light hanging

And the driver knows the rules.

The teacher asks you to think and answer why traffic rules are needed, why it is important for all road users to comply with them?

Children's answers.

Now let's play the game "What will happen if...". I will ask you questions, and you will answer them. Just don’t answer in unison and interrupt each other. You can add more answers. So here I go.

What will happen if pedestrians start crossing the street wherever they want?

Children: The driver will not have time to brake, and the pedestrian may get run over.

What happens if all the road signs are removed from the road?

Children: The driver will not know what awaits him ahead and may lose control.

What happens if the driver does not know the traffic lights?

Children: The driver runs a red light and hits a pedestrian.

What happens if the driver drives on the left side of the roadway?

Children: His car will collide with another car that is driving correctly - on the right side.

Now come up with the situations “What will happen if...” and give the answer yourself.

Children ask questions one by one, others find the answer.

At the end of the game, the teacher sums it up.

We have found out why traffic rules are needed and why it is so important to comply with them. And also what happens if a driver or pedestrian violates traffic rules.

PUT A ROAD SIGN

Purpose of the game:

Teach children to distinguish the following road signs: “Railway crossing”, “Children”, “Pedestrian crossing”, “Wild animals” (warning); “Entry is prohibited”, “Passage is closed”, “Bicycles are prohibited” (prohibiting); “Straight”, “Right”, “Left”, “Circular traffic”, “Pedestrian path” (prescriptive); “Parking place”, “Pedestrian crossing”, “Medical aid point”, “Telephone”, “Food point”, “Gas station”, “Technical service point” (information and signposting); “First aid station”, “Gas station”, “Telephone”, “Food station”, “Recreation place”, “Traffic police post” (service signs). Develop attention and spatial orientation skills.

Material : road signs; playing field depicting roads, pedestrian crossings, railway crossings, administrative and residential buildings, parking lots, intersections.

Progress of the game

Children are offered:

consider the playing field and what is depicted on it;

place the necessary road signs. For example, at a school there is a “Children” sign, at a cafe there is a “Food station”, at an intersection there is a “Pedestrian crossing”, etc.

The winner is the one who manages to place all the signs correctly and quickly within a certain time.

TRAFFIC LIGHT

Goals:

Give children an idea of ​​the purpose of a traffic light and its signals.

Continue to reinforce children’s ideas about color (red, yellow, green).

Materials for the game:Colored cardboard mugs (red, yellow, green); traffic light layout.

Progress of the game:

The teacher hands out yellow, red, green mugs to the children. The traffic light switches sequentially, and the children show the corresponding circles and explain what each signal means.

The winner is the one who correctly shows all the circles and talks about the purpose of the colors.

to the sea.

FIND THE RIGHT SIGN

Target: Continue to consolidate knowledge of road signs and traffic control devices.

Material : 20 cardboard cards (puzzles). Some halves of the cards depict road signs, the other halves show the corresponding traffic situations.

Progress of the game:

1st option. The presenter selects cards with signs of one type (or several types, if they are few in number). The presenter distributes halves of cards depicting the traffic situation to the children, and places the elements with signs on the table face up. Then he names the type of road signs and talks about them general meaning. After this, the leader invites the children to find common external features of this type of signs (color, shape, etc.). Children must find the appropriate half of the card among the elements they have.

2nd option. Children divide all halves of cards with signs equally. The traffic elements are shuffled and placed face down in the center of the table. Children take turns taking cards and matching them to their own. The first person to find matching halves for all of their cards wins.


"Guess the transport"

Goal: to consolidate children’s ideas about transport, ability to describe

recognize objects; develop ingenuity, quick thinking and speech

activity.

Material: pictures (cards) depicting transport.

Progress of the game: The teacher asks the children riddles about types of transport. Who

be the first child to guess which transport we're talking about in a riddle, gets

a picture of him. Whoever has the most pictures at the end of the game is the one

winner.

Lotto “Play and be brave!”

Goal: to learn to correlate the verbal form of description of road signs with their

graphic image; develop mental abilities and visual

perception; cultivate independence, speed of reaction, and ingenuity.

Material: tables with images of road signs, blank cards.

Progress of the game: 4 - 6 children participate in the game, in front of whom tables with

depicting road signs and blank cards. The teacher reads riddles

(poems) about road signs, children cover their images on cards with cards

table. The first person to cover all the images correctly wins.

sounded in riddles or poems.

“Think - guess”

Purpose: to clarify ideas about transport and traffic rules;

activate the processes of thinking, attention and speech of children; bring up

intelligence and resourcefulness.

Material: chips.

Progress of the game: The teacher asks questions to the children. Which child knows the correct one?

answer, raises his hand. Whoever answers correctly first gets a chip.

The one who gets more chips for correct answers wins.

How many wheels does a car have? (4)

How many people can ride on one bike? (1)

Who walks on the sidewalk? (a pedestrian)

Who is driving the car? (Driver)

What is the name of the place where two roads intersect? (Crossroads)

What is the roadway for? (For traffic)

On which side of the roadway is traffic moving? (Right)

What can happen if a pedestrian or driver violates traffic rules?

movements? (Accident or traffic accident) - What is the top light at the traffic light? (Red)

How many signals does a traffic light have? (Three)

What animal does the crosswalk look like? (to the zebra)

Which cars are equipped with special sound and light

signals?

("Ambulance", fire and police cars)

What is the traffic police inspector holding in his hand? (Wand)

Where should you play so as not to be in danger? (In the yard, on the nursery

site).

"Collect a sign"

Goal: to consolidate children’s knowledge of road signs and traffic rules; develop logical

thinking, mindfulness; foster a culture of safe behavior for children

on the road and in public places.

Material: envelopes contain puzzles - road signs, chips.

Progress of the game: The teacher seats the children in crews and according to the general team

(whistle blows) children open envelopes and put together their signs from the pieces

(puzzles). After 5 - 7 minutes the game stops. How many signs have been collected?

That's right, that's how many points the team gets. You can also earn

extra points if players correctly answer the name of the sign and

what does it matter? For the correct answer, the teacher gives the crew a chip.

"Red Green"

logical thinking, intelligence, resourcefulness.

Material: Balloons red and green.

How to play: You need to take two balls - green and red. The teacher gives

a red ball is placed in the child's hand, the child names a prohibitory sign. If

green ball, names a permissive, prescriptive sign. Doesn't name -

is eliminated from the game. And the winner receives a balloon as a reward.

"Traffic light"

Objectives: to consolidate children’s ideas about the purpose of a traffic light, its signals,

develop attention and visual perception; develop independence

speed of reaction, ingenuity.

Material: circles of red, yellow, green, traffic light.

Progress of the game: The presenter, having distributed green, yellow, red mugs to the children,

sequentially switches the traffic light, and the children show the corresponding

circles and explain what each of them means.

"Arrow, arrow, circle..."

Goal: To teach children to distinguish and correctly name road signs, their

appointment; develop attention and memory; cultivate moral qualities:

Material: cards with road signs, yellow circles.

Progress of the game: From 2 to 10 children can participate in the game. Children sit around

table, everyone receives cards with road signs. The teacher explains

children that they will spin the disk in turn and for the correctly named

the traffic sign and its purpose will receive a yellow circle from the cashier and

cover the same sign on your card, if there is one. A cashier is appointed

yellow circles are given to him. The teacher distributes cards to the sitting children. A game

begins. The presenter rotates the disk and says the words together with the children:

Arrow, arrow, spin around,

Show yourself to everyone,

Show us quickly

Which sign do you prefer?

The arrow stops, the presenter names the road sign and its purpose.

If the child named the sign correctly, the cashier gives him a yellow circle,

The child closes the same one on the card for them. If there is no such sign on his map,

asks: “Who has the same sign?” And the cashier hands the circle to the one who

who has this sign on the map (provided that the sign and its purpose are named

Right). Then the disk is passed to the neighbor and the game continues. When

difficulties or errors, the child does not receive a yellow circle, but the disc is passed on

to the next child in turn. The winner is the one who is first

will cover its signs with yellow circles. The game ends when

All children’s cards are covered with yellow circles.

"Automulti"

Goal: to teach how to relate a fairy-tale character and his vehicle,

name correctly, develop memory, thinking, intelligence.

Progress of the game: Children are invited to answer questions from cartoons and fairy tales,

in which vehicles are mentioned.

1. What did Emelya ride on to the king’s palace? (On the stove)

2. Favorite two-wheeled mode of transport of Leopold the cat? (Bike)

3. How did Carlson, who lives on the roof, lubricate his motor? (Jam)

4. What gift did Uncle Fyodor’s parents give to the postman Pechkin?

(Bike)

5. What did the good fairy turn the pumpkin into for Cinderella? (Into the carriage)

6. What did old Hottabych fly on? (On the magic carpet)

7. Baba Yaga’s personal transport? (Stupa) 8. What did the absent-minded man from Basseynaya Street go to Leningrad on? (On

9. The bears were riding a bicycle,

And behind them is a cat

Backwards,

And behind him are mosquitoes...

What did the mosquitoes fly on? (On a balloon.)

10. What did Kai ride? (Sledging)

11. What did Baron Munchausen fly on? (On the core)

12. In what did the queen and baby sail on the sea in “The Tale of Tsar Saltan”? (IN

"Questions and answers"

Goal: consolidate knowledge about traffic rules, road signs, behavior on the street;

develop thinking, memory, intelligence, speech.

Material: chips.

Progress of the game: The teacher divides the children into two teams, asks questions, children

answer, a chip is awarded for the correct answer. The team wins

who has collected the most chips.

1. What parts does the street consist of? (road, sidewalk)

2. Where can children go for walks? (in the courtyard)

3. How should you behave on the bus? (don't shout, be quiet)

4. Where do people wait for transport? (At the stop)

5. Where can you cross the road? (traffic light, pedestrian crossing)

6. What are the traffic lights? (red, yellow, green)

7. At what signal can you cross the road? (to green)

8. Who can you cross the road with? (with adults)

9. What do you call a person who drives a car? (driver)

10. What does the machine consist of? (body, cabin, wheels)

11. Where do cars drive and where do pedestrians walk? (on the road, on the sidewalk)

12. What are the types of road signs? (prohibiting, warning,

service signs, informational, indicative, prescriptive signs)

13. How should you get around the bus? (wait until he leaves)

14. What are the types of transport? (passenger, air, sea,

land, cargo, horse-drawn, special, etc.)

"Cars"

Goal: to develop the ability to put together an image of a car from parts

geometric mosaic constructor, combining various shapes,

changing their position on the table plane; develop logical thinking,

the ability to assemble parts into a whole.

Material: diagrams depicting machines consisting of different geometric

shapes (triangle, rectangle, square, circle); geometric details

designer - mosaics.

Progress of the game: The teacher and the children consider what parts they consist of

cars (body, cabin, wheels); which geometric figures are used

(triangle, rectangle, square, circle). Next, the teacher offers from

parts of a geometric constructor - mosaics post an image

machines on the plane of the table, based on the diagram.

"Not really"

Progress of the game: The teacher asks questions, the children answer “yes” or “no” in unison.

Option I:

Driving fast in the mountains? - Yes.

Do you know the rules of movement? - Yes.

The traffic light is red

Can I go across the street? - No.

Well, the green light is on, then

Can I go across the street? - Yes.

I got on the tram, but didn't take a ticket.

Is this what you're supposed to do? - No.

Old lady, very advanced in years,

Will you give up your seat on the tram to her? - Yes.

I'm lazy, you gave me the answer,

Well, did you help him with this? - No.

Well done guys, let's remember

What is “no” and what is “yes”,

And always try to do what you need to do!

Option II:

Are traffic lights familiar to all children?

Does everyone in the world know him?

Is he on duty by the road? Does he have arms, legs?

There are flashlights - three eyes?!

Does he turn them all on at once?

He turned on the red light

Does this mean there is no move?

Which one should we go to?

Blue - can it be an obstacle?

Shall we go to yellow?

On green - binge drinking?

Well, probably then

We'll stand on green, right?

Is it possible to run on red?

Well, what if you're careful?

And then walk in single file,

Then, of course, it’s possible? Yes!

I believe my eyes and ears

The traffic light is familiar to all of you!

And, of course, I’m very happy

I am for literate guys!

"Repair the traffic light"

Goal: to consolidate children's knowledge about traffic lights.

Material: traffic light template, red, yellow, green circles.

Progress of the game: The teacher explains to the children that the traffic light is broken, it is necessary

repair the traffic light (assemble it correctly by color). Children impose

circles on ready-made template traffic light.

“It’s me, it’s me, it’s all my friends!”

Goal: to consolidate the rules of the road and behavior in transport.

Progress of the game: The teacher asks questions, if the children agree, then they answer in unison:

“This is me, this is me, these are all my friends!”, and if they don’t agree, they are silent.

Which of you, when in a hurry,

Runs in front of transport?

Which one of you is going forward?

Only where the transition is? (it's me, it's me...)

Who knows that the red light is

Does this mean there is no move? (it's me, it's me...) Who flies forward so quickly,

What does the traffic light not see?

Who knows that the light is green

Does this mean the way is open? (it's me, it's me...)

Who, tell me, is from the tram

Runs out onto the road?

Which one of you, on your way home,

Is it on the pavement? (it's me, it's me...)

Which one of you is in a cramped tram?

Does it give way to adults? (it's me, it's me...).

"You are big, I am small"

Goal: to consolidate ideas about the rules of behavior on the street and road;

instill sustainable motivation to comply with traffic rules.

Progress of the game: The preschooler's morning begins with the road. Going to kindergarten or

home, he crosses streets with moving traffic. Can he do it?

Right? Can the safe path be chosen? The main causes of unhappiness

cases with children - this is careless behavior on the street and roadway

roads, ignorance of the basic requirements of the Rules of the Road.

There is no need to wait until your child learns the rules of the road.

own experience. Sometimes such experience is very expensive. It's better if

adults will tactfully, unobtrusively instill in the child the habit of consciously

obey the rules.

When you go for a walk, invite your child to play “big and

little ones." Let him be “big” and lead you across the road.

Control his actions. Do this several times and the results will not be the same.

will slow down to affect.

"Our street"

Goal: to expand children’s knowledge about the rules of behavior for pedestrians and drivers in

street conditions; consolidate children’s ideas about the purpose of a traffic light; learn

children to distinguish road signs (warning, prohibiting,

prescriptive, informational and indicative), intended for

drivers and pedestrians

Material: street layout with houses, intersection; cars (toys); dolls

Pedestrians; driver dolls; traffic light (toy); road signs, trees

The game is played on a layout. Progress of the game:

With the help of dolls, children, on instructions from the teacher, act out various road maps.

situations.

"Put up a road sign"

Goal: to teach children to distinguish the following road signs: “Railway

moving", "Children", "Pedestrian crossing", (warning); "Entry

prohibited”, “Passage closed” (prohibiting); “Straight”, “Right”, “Left”,

“Circular traffic”, “Pedestrian path” (prescriptive); "Place

parking”, “Pedestrian crossing”, “Medical aid station”,

“Gas station”, “Telephone”, “Food station” (information

index); develop attention and spatial orientation skills.

Material: road signs; street layout with images of roads, pedestrians

passages, buildings, intersections, cars.

Progress of the game: playing out various traffic situations.

"City Street"

Goal: to clarify and consolidate children’s knowledge about the rules of behavior on the street, about

traffic rules, about different types Vehicle

Material: street layout; trees; cars; dolls - pedestrians; traffic light;

road signs.

Progress of the game: With the help of dolls, children, on instructions from the teacher, act out various

traffic situations.

"Pedestrians and Drivers"

Goal: to teach traffic rules, behavior on the roads, to consolidate

children's ideas about the purpose of a traffic light, instilling sustainable

motivation to comply with traffic rules, develop attention, thinking, orientation

in space.

Material: road signs, traffic lights, steering wheels, bags with toys, table, coupons,

sign “Toy Store”, toys, strollers, dolls, certificates -

green cardboard circle.

Children in the uniform of traffic police inspectors (cap, cape with the letters inspector

traffic police or traffic police badge), children - pedestrians, children - drivers, child -

toys seller.

Progress of the game:

Some of the guys pretend to be pedestrians, and some of them are drivers. Drivers must pass

Driver's license exams and get a car. Guys - drivers

they go to the table where the “traffic police commission” is located and take the exam.

Pedestrians head to a toy store for shopping. Then with the dolls,

strollers go to the intersection. The commission asks questions to drivers: - At what light can cars move?

What light should you not move to?

What is a roadway?

What is a sidewalk?

Name the signs (“pedestrian crossing”, “children”, etc.)

Those who pass the exam receive certificates (green circle) and coupons;

members of the commission congratulate them. Drivers heading to the parking lot

cars, get into them and drive to a controlled intersection. Pedestrians

from the store they also go to this intersection. At the crossroads:

Attention! Now the movement will begin on the streets. Watch the traffic light

(traffic light turns on, cars are driving, pedestrians are walking. Change of signals.)

The game continues until all children have mastered the rules of movement.

"Our friend the guard"

Goal: to consolidate ideas about the profession of a traffic controller, his functions;

designations of gestures (which gesture corresponds to which traffic light signal),

develop attention and a friendly attitude towards peers.

Material: cap, traffic controller's baton.

Look: guard

Stood on our pavement

He quickly extended his hand,

He deftly waved his wand.

Have you seen it? Have you seen it?

All the cars stopped immediately.

Together we stood in three rows

And they don't go anywhere.

People don't worry

It goes across the street.

And stands on the pavement,

Like a guard wizard.

All cars to one

Submit to him.

(Ya. Pishumov)

Progress of the game: Leader-guard. Children players are divided into pedestrians and drivers.

At the traffic controller’s gesture, drivers and pedestrians walk (ride) or

stop. Initially, the teacher takes on the role of guard. Then,

When children master the gestures of a traffic controller, they can perform this role according to

"Find a Safe Path"

Preparing for the game: Depending on the age of the children, the teacher tells

or asks the children:

Is it possible to cross the street everywhere?

What signs indicate that it is legal to cross the street in this area?

Where and why should you look at the beginning of a street crossing?

Where and why should you look in the middle of the street along which cars are driving at two

What does a pedestrian crossing sign look like and what does it warn about?

Why was a zebra drawn on the road?

Goal: to consolidate the rules of the road and behavior on the road; develop

thinking, memory, attention, expand vocabulary.

Material: street layout (road part), road signs, traffic lights,

transport (passenger cars, trucks).

Progress of the game: children act out various situations on the model.

"Where is my seat?"

attention, memory, speech.

warnings (school, canteen, road repairs, etc.), appropriate

learned traffic signs.

Progress of the game: The players’ task is to replace verbal warnings with the necessary ones

signs. The game can be played in two versions.

1. One player places the signs, the rest evaluate the correctness.

2. Two players compete to see who can place the signs faster and more correctly.

"Confusion"

Goal: consolidate knowledge of traffic signs, develop thinking,

attention, memory, speech.

Material: construction material(cubes, bricks, prisms, etc.),

road signs, magic hats.

Preparing for the game: The teacher designs the road in advance and places

signs are incorrect (near the Zebra there is a sign for Slippery Road, etc.) Then

tells the children a story about how evil “spirits” decided to visit the city

a mess and asks for help to fix the situation.

Progress of the game: Children, having turned into good wizards, place signs

Right. They explain what they are doing.

"Road Test"

Purpose: to teach traffic rules and behavior on the road; develop

thinking, memory, attention, speech.

Material: large building material (cubes, bricks, prisms,

cones, cylinders, etc.) for road construction, placement on the road

road signs.

Preparing for the game: Construction of the road and placement of signs.

Progress of the game: Child - driver - student taking a driving test

car. He “drives” along the road and, seeing this or that sign, explains that he

have to do. For example: there is a slippery road ahead. I slow down and go

Be careful not to overtake other cars.

"Fulfill the assignment"

given sequence.

Material: large building material (cubes, bricks, prisms,

cones, cylinders, etc.) for road construction, placement on the road

road signs, signs indicating “stations” (canteen,

railway crossing, kindergarten, school, hospital, etc.), steering wheels.

Preparing for the game: Construction of the road and placement of the studied signs.

Progress of the game: Children from the “dispatcher” (teacher) receive the task to go,

for example, to the hospital. The child goes and comes back. Next he receives

two tasks at once: “Go to the railway crossing, then eat at

dining room." The child must complete the tasks in the given sequence.

Gradually, the number of simultaneous orders increases.

"Turns"

Goal: to develop coordination of hand movements (right, left), visual

attention, thinking, ability to follow a command, according to the sign in the hands

teacher

Material: signs: “Move straight”, “Move right”, “Move

to the left", steering wheels.

Preparing for the game: Children line up facing the teacher. If the game

is carried out by a subgroup of 6 people, then the children are given steering wheels. At the teacher's

signs: “Move straight”, “Move right”, “Move left”.

Progress of the game: If the teacher shows the “Move straight” sign, then the children

take one step forward if the sign “Move to the right” - children, imitating

turn the steering wheel, turn right if the sign “Move to the left” - children,

imitating turning the steering wheel, turn left. "How can I get to?"

Goal: to consolidate traffic rules, develop orientation in

space, attention, thinking, memory, ability to carry out commands in

given sequence.

Material: large building material (cubes, bricks, etc.), signs

“Move straight”, “Move right”, “Move left

Preparing for the game: Designing a road using signs

“Move straight”, “Move right”, “Move left”. Marked

points of departure and destination.

Progress of the game: Children (from one to three) must correctly drive to the point

appointments. The winner is the one who did it faster without breaking the rules.

traffic.

"Guess the sign"

Goal: consolidate knowledge about road signs, develop thinking, attention,

observation.

Material: road signs, tokens.

Preparing for the game: All studied signs are placed at a distance from each other

Progress of the game: The teacher reads out a verbal description of what that means

or other sign. Children should run to the right sign. Children, that's right

those who choose the sign receive a token. At the end of the game, they count who has how much

tokens and determine the winners.

"Pass the rod"

Goal: to consolidate children’s understanding of road signs, traffic rules, and to practice

correct naming of road signs, wording of traffic regulations, developing

logical thinking, attention, intelligence, activate speech.

Material: traffic controller rod.

How to play: The players line up in a circle. The traffic controller's baton is handed over

to the player on the left. Required condition: take the rod with your right hand, transfer

to the left and pass it to another participant. The program is accompanied by music. As soon as

the music is interrupted, the one who has the baton raises it up and

names any traffic rule (or road sign).

Anyone who hesitates or names a road sign incorrectly is eliminated from the game.

The last player remaining wins.

"Teremok"

Goal: to teach children to distinguish road signs, to know their purpose for

pedestrians, vehicle drivers and cyclists; cultivate attention

orientation in space.

Material: Fairytale house“Teremok” with a cut-out window, cardboard

a strip with road signs depicted on it. (warning

signs: railway crossing, children, pedestrian crossing, dangerous turn;

mandatory signs: straight ahead, right, left, roundabout,

footpath; information signs and signs of special regulations:

parking place, pedestrian crossing, telephone)

Progress of the game: The strip is moved (from top to bottom or from left to right, in the window

road signs appear one by one). Children name the signs and explain them

meaning.

"Driving school"

Goal: to consolidate children’s knowledge of how to cross the street; O

the purpose of traffic lights, traffic controllers and road signs; practice in

orientation in space and time; cultivate courage

resourcefulness, ability to help a friend.

Material: Double sheet of cardboard: pictures with

depicting various road situations, written on the right sheet

Progress of the game: Children look at pictures depicting various road

situations. They must explain the situation shown in the picture,

assess the behavior of pedestrians, children at traffic lights, the need for the necessary

road sign.

"Recognize the sign"

Goal: to consolidate children's knowledge about road signs.

Material: 2 cardboard disks connected in the center with a screw. On the bottom circle

Road sign designations are glued along the edge. On the outer circle at the edge

a window is cut out to a size slightly larger than road signs. Rotating the disk

the child finds the right sign.

Progress of the game: Children are shown a picture depicting the situation on the road.

They must find a road sign that needs to be placed here.

"On the Island"

Goal: to consolidate children’s knowledge of how to get around different types

transport; introduce the most typical road transport

situations and corresponding rules of behavior for pedestrians.

Material: pictures depicting various situations involving

pedestrians, road signs, traffic lights.

Progress of the game: Children must examine and explain the picture shown.

situation, assess the behavior of pedestrians, passengers, drivers; explain

the need to install the required road sign.

"The Fourth Wheel"

1. Name the extra road user:

 Truck

 "Ambulance"

 Snow blower

2. Name an extra means of transport:

 Passenger car

 Truck

 Bus

 Baby stroller

3. Name a means of transport that is not public

transport:

 Bus

 Tram

 Truck

 Trolleybus

4. Name the extra “eye” of the traffic light:

 Red

 Yellow

 Green

"Word Game"

1. Clap your hands when you hear a word related to a traffic light. Explain

choice of each word.

Vocabulary: three eyes, standing on the street, crossroads, blue light, one leg,

yellow light, red light, crossing the street, pedestrian assistant,

green light, standing at home. 2. Clap your hands when you hear a word that refers to a passenger. Explain

choice of each word.

Vocabulary: bus, route, stop, road, swimming, reading, sleep, ticket,

conductor, plane flight, pedestrian, seat, cabin, bed.

3. Write a story with the words: morning, breakfast, way to school (kindergarten),

sidewalk, bakery, pharmacy, intersection, ground crossing, traffic light, children's

"Ball Game"

Goal: to consolidate children's knowledge about traffic rules, road

Material: ball.

Progress of the game: The teacher with the ball stands in the center of the circle and throws the ball to the child,

while asking a question. He answers and throws the ball to the teacher. A game

carried out with all children in turn.

Educator: Who is walking along the road?

Child: Pedestrian.

Educator: Who is driving the car?

Child: Driver.

Educator: How many “eyes” does a traffic light have?

Child: Three eyes.

Educator: If the red “eye” is on, what is it talking about?

Child: Stop and wait.

Educator: If the yellow “eye” is on, what is it talking about?

Child: Wait.

Educator: If the green “eye” is on, what is it talking about?

Child: You can go.

Educator: Our feet are walking along the pedestrian path...

Child: Path.

Educator: Where are we waiting for the bus?

Child: At the bus stop.

Educator: Where do we play hide and seek?

Child: On the playground.

"Listen - remember"

Goal: to consolidate the rules of the road and pedestrian behavior on

street, develop coherent speech, thinking, memory, attention.

Material: traffic control rod.

Progress of the game: The leader with a rod in his hand approaches one of the participants in the game,

hands him the baton and asks about the rules of behavior for pedestrians on the street.

“Name one of the rules of behavior for a pedestrian on the street.” - “You cannot cross the street in front of nearby traffic.” If the answer is correct, the presenter

passes the baton to another participant in the game, etc. it is necessary that the answers are not

repeated, so everyone should pay attention.

“Who can name more road signs?”

Goal: to train children in recognizing and correctly naming road signs,

develop attention, thinking, memory, speech.

Material: road signs.

Progress of the game: the leader shows the signs, the children answer, observing the order.

OUTDOOR GAMES

"To your signs"

Goal: to consolidate children’s ideas about road signs; develop attention,

logical thinking, intelligence, spatial orientation.

Material: road signs.

Progress of the game: The players are divided into groups of 5-7 people, join hands,

forming circles. A driver with a sign enters the middle of each circle, explaining

The drivers at this time change places and signs. Players play on signal

must quickly find their sign and stand in a circle. The drivers hold the sign over

"Traffic Signals"

Goal: to develop intelligence, reaction speed, attention, visual

perception, foster a friendly attitude towards peers,

consistency and cooperation.

Material: bag of red, yellow, green balls, stands.

Progress of the game: Stands are placed on the site from start to finish. Playing

each team stands one after the other in a chain at the start counter and places their hands

on the shoulders of the person in front. The game leader has a bag of balls in his hands.

(balls) red, yellow, green. The captains take turns lowering

hand into the bag and take out one ball at a time. If the captain took out a red or

yellow ball, then the team stands still; green - moves to the next

rack. Whose team reaches the finish line faster wins.

“We won’t tell you where we were, we’ll show you what we were driving.”

Goal: consolidate knowledge about types of transport, teach children to depict types

transport in a team, using hands, emotional expressiveness, sounds,

develop creativity, plasticity, intelligence, resourcefulness, educate

consistency, cooperation.

Progress of the game: Each team decides which vehicle will be

depict (trolleybus, carriage, motor ship, steam locomotive, helicopter). Performance

the vehicle must pass without comment. Opposing team

guesses what is planned. The task can be complicated by asking the team

specific type of transport.

"Zebra"

Goal: to train children to accurately follow the rules of the game, to develop speed

reactions, speed, orientation in space.

Material: strips of white paper (cardboard). Progress of the game: All participants in each team, except the last one, are given

strip of white paper (cardboard). At the signal, the first participant lays down the strip,

stands on it and returns to his team. The second one walks strictly in his own way

stripe, puts down his zebra “step” and returns back. Last

the participant walks along all the strips, returning, collecting them.

"Eye meter"

Goal: to consolidate children’s knowledge about road signs, quantitative calculation,

develop logical thinking, intelligence, resourcefulness, eye,

orientation in space, foster coherence and cooperation.

Material: road signs.

Progress of the game: Road signs are installed on the playing field at different

distance from teams. The participant in the game must name the sign and the number of steps

before him. Then the participant goes to this sign. If the participant made a mistake and did not reach

before the sign or crossed it, returns to his team. Signs on the field

arranged differently. The team whose players are all faster wins

and more precisely, they will “walk” to the signs.

"Trucks"

Materials: rudders, sandbags for each team and two stands.

Progress of the game: The first team members hold the steering wheel in their hands, on their heads

a bag of sand is placed - a load. After the start, participants run around

their stand and pass the steering wheel and weight to the next participant. Wins

the first team to complete the task without dropping the load.

"Trams"

Goal: to develop agility, speed, reaction speed, accuracy of movements,

consistency and collaboration within the team.

Material: you will need one hoop for each team and one

Progress of the game: Participants in each team are divided into pairs: the first is the driver,

the second is the passenger. The passenger is in the hoop. The participants' task is to

rather, run around the counter and pass the hoop to the next pair of participants.

The team that completes the task first wins.

"Run to the sign"

Purpose: to train children in memorizing road signs, to develop memory,

intelligence, reaction speed, speed, spatial orientation.

Material: road signs.

Progress of the game: At the teacher’s signal, the child runs to the road sign, which

the teacher calls. If a child makes a mistake in choosing a sign, then he

returns to the end of the column.

"Traffic light"

Goal: to learn to correlate actions with the color of the traffic light, to develop attention,

visual perception, thinking, intelligence.

Material: circles of red, yellow, green.

Progress of the game: The teacher shows the circle, and the children perform the following actions:

Red - silent;

Yellow - clap hands;

Green - stomping feet.

When the color is red, they take a step back,

On yellow - they squat,

When it turns green, they march in place.

"Colored Cars"

Purpose: to reinforce the colors of the traffic light (red, yellow, green), to exercise children

in the ability to respond to color, develop visual perception and attention,

orientation in space.

Material: rudders red, yellow, green, signal cards or

flags red, yellow, green.

How to play: Children are placed along the wall or along the edge of the site. They

cars. Everyone is given a rudder different color. The leader stands facing

playing with signals of the same color as the steering wheels. The presenter raises the signal

a certain color. Children whose steering wheels are the same color run out. When

The presenter lowers the signal, the children stop and go to their garage. Children in

During the game they walk, imitating cars, observing traffic rules. Then the presenter

picks up a flag of a different color and the game resumes.

"Stop - Go"

Goal: to develop agility, speed, reaction speed, accuracy of movements,

auditory and visual attention.

Material: traffic light model.

Progress of the game: Children players are located on one side of the room, and the driver

with a pedestrian traffic light in hand - on the other. Players at traffic lights

“Go” begin to move towards the driver. At the “Stop” signal they freeze.

At the signal “Go” I continue moving. The one who reaches first

the driver, wins and takes his place. Players can move by running or

small rooms “liliputians”, moving the leg to the length of the foot

heel to toe.

"Nimble Pedestrian"

Goal: develop eye, dexterity, attention, practice throwing the ball with your right hand

hand on the go.

Material: traffic light, flat vertical image with cut-out

him round holes, the diameter of which is greater than the ball, rubber or

plastic ball.

How to play: Pedestrians take turns crossing the intersection. To go means to

Go throw the ball into the green eye of the traffic light. If you hit red, you're out

from the game. If you hit the yellow one, you get the right to throw the ball again.

"Birds and the Car"

Goal: to develop dexterity, speed, spatial orientation, attention.

Material: steering wheel or toy car.

Progress of the game: Children - birds fly around the room, flapping their arms (wings).

The teacher says:

The birds have arrived

The birds are small

Everyone was flying, everyone was flying, children were running, smoothly flapping their arms

They flapped their wings.

So they flew

They flapped their wings.

They flew onto the path and sat down, tapping their fingers on their knees.

The grains were pecked.

The teacher picks up a steering wheel or a toy car and says:

A car is running down the street

He puffs, hurries, blows the horn.

Tra-ta-ta, beware, beware,

Tra-ta-ta, watch out, move aside! Children - birds are running away from the car.

Every day the flow of vehicles on the streets is increasing and increasing. In such a situation, it is important for parents to teach their children the rules of the road (traffic rules), because nothing can be more important than the health and life of the child, his safety. What is the best way to convey traffic rules knowledge to young pedestrians? Of course, in the form of a game, since it is the main means of teaching preschoolers. Read in our article about traffic rules games for preschoolers, their types and meaning.

Learn traffic rules

Traffic rules should be taught to children early age

Why do traffic rules need to be taught to children from an early age? Statistics show that the cause of road traffic accidents (RTAs) is most often children themselves. This is due to the fact that children are not familiar with even the most basic rules of street behavior, as well as the fact that adults are indifferent to the behavior of children on the road. Young children do not yet have experience in managing their behavior on the roadway, often overestimating their capabilities. They believe that they are agile enough to quickly cross the road or cross it on a bicycle. Children may suddenly appear on the road in front of a speeding car, or even start fun game right on the roadway. In this regard, dangerous situations arise, often leading to road accidents and child injuries.

In kindergartens, children begin to learn traffic rules in the third year of life.

By properly raising and teaching children traffic rules from an early age, you can avoid dangers on the road.

“In kindergartens, children begin to learn traffic rules in the third year of life, beginning to lay the foundations of a culture of behavior. Parents can begin such education at home even before their child enters kindergarten. educational institution, selecting age-appropriate methods of teaching traffic rules.”

It is very important that preschool children receive knowledge that is useful for pedestrians not only in kindergarten, but also that parents pay enough attention to this issue.

The purpose of teaching preschoolers the traffic alphabet is a creation pedagogical conditions, which will optimally ensure that preschoolers are taught the rules of the road and will contribute to the formation of the necessary skills and abilities, the development of strong habits of safe behavior near the roadway and on the road.

Tasks:

  • activating the attention of the child’s parents on the problem of teaching preschoolers traffic rules
  • the child’s awareness of the importance of correct behavior on the road
  • formation of practical skills of behavior in children in different situations of urban traffic, development of an appropriate model of behavior

The amount of knowledge on traffic rules that a preschooler must learn:

  • road traffic subjects (pedestrian, vehicle)
  • components of the road (roadway, sidewalk, shoulder, intersection, pedestrian crossing)
  • main means of transport (cars - cars and trucks, buses, trolleybuses, trams, motorcycles, bicycles)
  • How is traffic regulated (traffic controller, traffic light)
  • red, yellow, green traffic lights and their meaning
  • Rules of conduct on roadsides and sidewalks
  • rules for crossing the roadway
  • boarding/disembarking and behavior in public transport

And the main rule: “You can’t go out on the road without adults.”

When starting to introduce your child to the rules of the road, we recommend considering the following:

  • educational material must correspond to the age and interests of the child
  • rules must be presented in an accessible form
  • Training should be carried out according to the principle “from simple to complex.”

Forms and methods of teaching preschoolers traffic rules

One of the most effective forms of teaching preschoolers traffic rules is play.

What is the best way to teach traffic rules to preschoolers? It must be taken into account that Activities to teach preschoolers traffic rules are carried out in several directions:

  1. Working with kindergarten teaching staff(teacher councils, counseling, questioning, organization of classes, monitoring the effectiveness of educational activities).
  2. Work with children(games, activities, events, walks and excursions, diagnostics).
  3. Working with parents(questioning, educating parents on teaching children traffic rules, organizing joint activities between parents and children, parent meetings, parent participation in organizing the learning space).
  4. Cooperation with government agencies for organizing joint educational activities.

“When teaching a child, an adult needs to have a clear idea of ​​how and what needs to be taught, as well as how to do it in the most effective way.”

Among methods and technologies for teaching preschoolers traffic rules can be distinguished:

  • interactive method
  • modeling of traffic situations
  • game-based learning
  • observation
  • conversation.

One of the most effective forms of teaching preschoolers the rules of traffic rules is a game. In a game form, training, testing and consolidation of knowledge on traffic rules is carried out.

Types of games and their meaning

Games on traffic rules are aimed at mastering knowledge and skills that should contribute to the development of safe child behavior on the road.

Play is one of the most acceptable, accessible, and interesting forms of activity for a child, including learning the rules of road behavior. Games on traffic rules are aimed at mastering knowledge and skills that should contribute to the development of safe child behavior on the road.

Types of games according to traffic rules:

  1. Desktop subject.
  2. Desktop-printed.
  3. Movable.
  4. Training games.
  5. Role-playing.
  6. Didactic.
  7. Developmental.
  8. Educational.
  9. Theatrical.
  10. Games based on modern technologies (interactive, computer, multimedia).

Games selected taking into account the age of children will help them:

  • arouse interest in the movement of vehicles and pedestrians
  • gain useful knowledge on traffic rules in an accessible, engaging form
  • to instill and consolidate the skills and abilities of proper conduct on the road
  • to form a respectful attitude towards the work of drivers and traffic police officers.

Watch the video, which shows an example of an interactive educational game on traffic rules in kindergarten

By taking part in one or another traffic rules game, preschoolers learn to act according to the situation and quickly respond to existing conditions, thinking not only about themselves, but also about those around them.

Didactic and outdoor games

Parents can easily play a variety of board, didactic and computer games on traffic rules at home. Let's give some examples didactic games according to traffic rules.

A variety of traffic rules games can be played not only in kindergarten, but also at home.

Didactic games

1. Game "Traffic Light"- for primary and secondary preschoolers.

Didactic material: circles made of red, green and yellow cardboard, traffic light model.

Progress of the game: An adult explains to a child the purpose of a traffic light, the role of the color of traffic signals, and reinforces the child’s understanding of different signals.

2. Game “Put a road sign”- for older preschoolers.

Didactic material: cards with images of road signs.

Progress of the game: the adult tells the child about the purpose of the signs, and then tests knowledge by showing cards at random or by conducting a quiz “Guess which sign?” You can also ask your child which signs are for pedestrians and which are for drivers.

3. Game “Little Pedestrian”- for middle and older preschoolers.

Didactic material: 1) cards of a fairly large size, depicting various situations on the road - 6 situations on each card; 2) cards small size with road signs and traffic rules to the other side; 3) cards white, crossed out along the diagonals.

Progress of the game: no more than 6 children participate, to whom the teacher hands out large cards (one for each child), and then shows a card with a picture of a road sign and reads one of the rules of conduct on the road or in transport. The child looks at the card, finds the corresponding situation and places a small card with a road sign or a white card on it (if the image demonstrates incorrect behavior). The winner is the one who is the first to cover all 6 situations on his card.

4. Game “Red and Green”- for younger preschoolers.

Didactic material: 2 mugs - green and red, toy car.

Progress of the game: The game is played with 1 child. The teacher takes the red and green mugs, asks the child to take the car and says: “You are the driver, you will drive the car. When you see a green circle, the car can go forward (show how). When I show the red circle, the machine should stop. Subsequently, the game can become more complex: carried out with a subgroup of children, accompanied by showing illustrations of transport, streets, buildings.

Outdoor games

Outdoor games based on traffic rules simulate real situations

  1. Game for younger preschoolers “Colorful cars”.

Place children with colored circles in their hands – “rudders” – around the perimeter of the playground. The teacher is in the center, holding colored flags in his hands. He raises a flag of some color. Children who have a circle of the same color begin to run on the playground in any direction, buzzing, turning the circle like a steering wheel. When the teacher lowers the flag, everyone must return to their seats. Next, the teacher raises a flag of a different color, and other children begin to run. And if you raise two or three flags at the same time, in this case all the “cars” will “drive out”.

  1. Game for younger preschoolers "Cars".

Each child holds a hoop in his hands. At the teacher’s command, the children begin to run, turning the hoops (“steering wheels”) left and right, trying not to collide with each other. At the next command they stop.

  1. Game for middle and older preschoolers “Traffic Light”.

Two teams (of 7-10 children each) line up in a semicircle: one to the left and the other to the right of the teacher. In his hands he holds a traffic light - two cardboard circles, one side of which is yellow, and the other side is red or green.

The teacher reminds children how important it is to follow traffic rules, to cross the road only in places designated for this, where there is an inscription or a “crossing” sign, first look to the left to make sure that there is no car nearby, and then to the right, and where there is traffic light, pay close attention to its signals. The teacher reads the poems of Sergei Mikhalkov, and the children suggest the missing words in chorus:

If the light turns red,

So, moving…..(dangerous).

Green light says:

“Come on, the way……(open).”

Yellow light - warning -

Wait for the signal to….(move).

After which the teacher introduces the children to the rules of the game: “When you see a green traffic light, you need to march, standing still (starting with your left foot), when it’s yellow, clap your hands, and when it’s red, stand and not move. Anyone who mixes up the signal must take a step back.” The teacher changes the colors of the traffic lights suddenly, at different intervals. The winner is the team with the most members remaining at the end of the game.

Computer games on traffic rules

Research on learning outcomes shows that one of the most effective forms of teaching traffic rules is computer games. However, such games are most often used when teaching at school.

Computer technologies in teaching children traffic rules are used in the form of:

  • computer educational games – for computers, tablets, smartphones (“simulators”)
  • computer training presentations
  • test programs aimed at testing knowledge of traffic rules

Educational computer game, that is non-standard shape learning, stimulates the child’s activity and provides high level his motivation (forms interest).

For example, the educational computer game “Road Rules for Children” introduces children to different types transport, traffic signs, rules of conduct on the roadway.

To be of benefit, a computer game on PPD:

  • must carry the correct value orientations (kindness, love for people, value human life etc)
  • must be filled with reliable and useful information(rules of safe behavior), which is contained in drawings, texts, assignments
  • be a source of relevant and meaningful information for the child
  • appropriate for the child's age
  • be safe for the mental state
  • be bright and attractive.

In 2015, the Ministry of Internal Affairs, together with the Ministry of Education and Science, plan to develop and implement an innovative project in the learning process - an application for smartphones and tablets according to traffic rules.

Activities on traffic rules in kindergarten

Traffic rules activities make a significant contribution to the development of a child as an individual, a citizen and an attentive pedestrian.

Activities that are traditionally held in kindergarten are of great educational importance for the prevention of child injuries on the road. The purpose of such thematic classes is to systematically familiarize yourself with the rules of safe behavior on the road and teach spatial orientation. Activities and entertainment on traffic rules make a significant contribution to the development of a child as an individual, a citizen and an attentive pedestrian. Activities according to traffic rules are drawn up on the basis software requirements DOW.

Let's see, what interesting things can be done in kindergarten:

  • quiz “Road signs are our friends”
  • relay race “Visiting the traffic light”
  • theatrical celebration “Journey to the Kingdom of Traffic Rules”
  • competition-game for parents and children “Road ABC”.
  • role-playing game “Road accident at traffic lights”
  • theatrical show "Green Light's Birthday"
  • competition program “Traffic rules are our helpers”.

Remember that with the right, fun and educational games According to traffic rules, the child learns the laws of the roads. Do not forget that when he looks at adults, he takes an example from them. That is why it is important for them to be a model of disciplined behavior on the road. Take care of your children and teach them the best.

So that he can take you
He won't ask for oats.
Feed him gasoline
Give me some rubber for my hooves.
And then, raising dust,
Will run...

(automobile).

“Think - guess”

Tasks: activate the processes of thinking, attention and speech of children; clarify your understanding of transport and traffic rules; cultivate intelligence and resourcefulness.

Rules: it is necessary to give the correct individual answer, and not shout it out in chorus. The one who gets more chips for correct answers wins.

Children sit in a semicircle.

Educator. I want to find out who is the most resourceful and smart in our group. I will ask you questions, whoever knows the correct answer should raise their hand. You can't answer in unison. Whoever answers correctly first gets a chip. At the end of the game we will count the chips and find out the winner. The one who has the most will win.

How many wheels does a car have? (Four.)

How many people can ride on one bike? (One.)

Who walks on the sidewalk? (A pedestrian.)

Who is driving the car? (Driver.)

What is the name of the place where two roads intersect? (Crossroads.)

What is the roadway for? (For traffic.)

On which side of the roadway is traffic moving? (On the right.)

What can happen if a pedestrian or driver violates traffic rules? (Accident or accident.)

What is the top light at a traffic light? (Red.)

At what age are children allowed to ride bicycles on the street? (From 14 years old.)

How many signals does a pedestrian traffic light have? (Two.)

How many signals does a traffic light have? (Three.)

What animal does the crosswalk look like? (To the zebra.)

How can a pedestrian get into the underground passage? (Down the stairs.)

If there is no sidewalk, where can a pedestrian walk? (On the side of the road on the left, towards traffic.)

Which cars are equipped with special sound and light signals? ("Ambulance", fire and police vehicles.)

What is the traffic police inspector holding in his hand? (Rod.)

What signal does a car give when turning right? (The right small light blinks.)

Where should you play so as not to be in danger? (In the yard, on the playground.)

"We are drivers"

Tasks: to help learn to understand road symbols and its specifics (using the example of road signs), to see its main qualities - imagery, brevity, generality; to form and develop the ability to independently invent graphic symbols, see and solve problems.

Rules: you need to come up with a road sign that is most similar to the generally accepted one. The most successful sign receives a chip - a green circle. The one who collects the most circles wins.

Materials:

  1. cards with road signs by series: the road goes to the first aid station (service point, canteen, gas station, etc. - 6 options); meetings along the way (people, animals, modes of transport - 6 options); difficulties along the way, possible dangers (6 options); prohibition signs (6 options);
  2. a piece of chalk, if a branched road is being drawn, or strips of paper depicting such roads;
  3. small car or bus;
  4. green mugs - 30 pcs.

Children sit around moved tables, on which a branched paper road is laid out.

The teacher places the car at the beginning of the road, calls the game and discusses the driver’s responsibilities with the children.

Educator. Every driver of a car must know how it works, how to start it, repair it, and how to drive it. The driver's job is very difficult. It is necessary not only to quickly transport people and cargo. It is very important that no accidents happen along the way. There can be different surprises: either the road forks, and the driver needs to decide where to go, then the path lies past a school or kindergarten, and small children can jump onto the road, or suddenly the passenger who is riding next to the driver feels unwell and his You need to be taken to the hospital urgently, or something in your car suddenly breaks down, or you run out of gas. What should a driver do? Maybe ask passers-by where the hospital is, where you can get your car repaired or refueled? What if the road is deserted and there are no passers-by? Or passers-by cannot answer the driver’s question? What should I do?

Children's answers.

Of course, special signs need to be placed along the road so that the driver, even if he is driving very fast, looks at the sign and immediately understands what it warns or informs about. Therefore, drivers must know all the signs found on the roads. When you become an adult, you can also learn to drive a car, but today we will get acquainted with road signs and find out what this or that sign means.

The car rushes quickly down the road and suddenly...

The following describes a situation when, while driving, you urgently need to find a telephone, a canteen, a first-aid post, a car service center, a gas station, etc. The car stops, and the children must guess what the sign looks like near which the driver stopped his car. They offer their own versions of signs (what, in their opinion, should be drawn there). The teacher reminds that the car usually drives fast, the driver must look and immediately understand the sign, so the sign should be simple, there should be nothing superfluous on it. Then the teacher shows a road sign and places it where the car stops, and the children, together with the teacher, evaluate all the options for signs, awarding the most successful one with a green circle. Game continues. The teacher focuses his story on the road signs he has.

Today we learned some road signs that help drivers in their work. And when you walk down the street or ride in a vehicle, pay attention to the road signs placed along the road, tell adults what they mean.

And now we must sum up the results of our game and find out the winner.

Children count their green circles. The teacher congratulates the winners, notes the most active children, and encourages the timid and shy ones.

"Jolly Rod"

Tasks: generalize the idea of ​​the rules of behavior for pedestrians on the street; activate children's knowledge, their speech, memory, thinking; cultivate a desire to comply with traffic rules in life.

Rules: Listen carefully to the answers of your comrades and do not repeat yourself. The team that names the most rules for pedestrians wins. You can give an answer only after receiving the rod.

The teacher divides the children into two competing teams and tells them the name of the game and its rules.

Educator. The one to whom I give the baton will have to name one of the rules of behavior for a pedestrian on the street. These rules cannot be repeated, so be very careful! The team that names the most rules and does not repeat itself will win.

The rod passes alternately from one team to another. Children name the rules.

Children. You can cross the street using a pedestrian underpass or only when the traffic light is green. Pedestrians are only allowed to walk on sidewalks; if there is no sidewalk, you can move along the field shoulder towards the traffic. You cannot play near the road or on the roadway. It is forbidden for small children to cross the street in front of nearby traffic and for small children to cross the street without an adult. Before crossing the street, you need to look first to the left, then to the right and, making sure it is safe, cross.

The “Listen - Remember” game is played in a similar way, only the children list the rules for passengers.

"Laws of streets and roads"

Tasks: improve knowledge about the rules of behavior on the streets and roads; develop attention, the ability to solve problem situations, read road signs, and navigate independently on the street; cultivate interest in following traffic rules.

Rules: When participating in role-playing traffic situations, do not violate traffic rules. Tasks must be completed to the end.

Materials: playing field, figures of pedestrians and vehicles, road signs.

1. Acquaintance with the city plan, its buildings and inhabitants. You can give names to the city, river, streets, etc.

2. It is necessary to help city residents choose a safe route and get to the right place: the professor - to the store “Optics” to buy new glasses, to a kiosk to get a fresh newspaper, to the post office to send a telegram, to a watch workshop, etc. For a housewife to go shopping to a bakery, grocery store, send a parcel, pick up a granddaughter from school, etc. d. For a person - to the river or railway station, to a football match, to a hotel, restaurant, etc. For a schoolgirl - to school, to the library, circus...

3. You can introduce road signs, traffic lights, a traffic controller, transport into the game: ambulance, fire truck, police, taxi, bus, food truck. Give the task to solve various problem situations, while observing traffic rules. For example, a “Products” truck can be loaded at a bakery and deliver fresh bread to a kindergarten, school, restaurant, or bakery store.

4. The teacher conducts the game in the form of a road quiz, asking the children questions.

  • Where can you go rollerblading in the city?
  • Show us the most dangerous places in the city.
  • What will change on the road with the arrival of winter?
  • What is road marking and why is it needed?

At the same time, the teacher models the situation - at night a strong hurricane tore down all the signs in the city, in the morning there were riots on the roads - and gives the task to correct it.

"Peak hour"

Tasks: help you understand the basic rules of the road on city streets; clarify knowledge about professions; develop intelligence; develop friendly understanding and the ability to get along with each other.

Rules: get from start to finish without violating traffic rules. Take all passengers to the desired stop. Solve all traffic situations.

Materials: playing field, cube, chips, 32 cards (12 blue - “workers”, 12 yellow - “visitors”, 7 pink - “situations”).

The game has several options with different difficulty levels.

1. It is carried out like a lotto. The teacher introduces children to the objects on the playing field: airport, hospital, police, circus, hairdresser, post office, school, store, stadium, new building, church, theater. Then together they figure out which “visitors” and “workers” should be there. Children place blue and yellow cards on the objects depicting those who work there and who visit them.

For example, “Theater” - a ballerina and theater spectators, “Stadium” - an athlete and a fan, “Barbershop” - a hairdresser and a client, “Hospital” - a doctor and a patient, etc.

2. Blue and yellow cards are mixed and distributed equally to all participants in the game. Players take turns rolling the dice and moving across the field in the desired direction, picking up passengers from the starting stop. The driver must take his passengers to the required stops as soon as possible and, having finished his work, return to the final stop. The one who completes his task first wins.

3. Yellow and blue cards are arranged according to objects. Drivers must collect all visitors, then workers and take them to the final stop. The one who scores the most points (i.e. passengers) wins.

"Collect traffic situations"

Tasks: practice design, the ability to compose a whole image from individual elements; consolidate the understanding of the rules of safe behavior on the roads; develop perception, thinking; cultivate independence, the ability to complete the work started.

Rules: As quickly as possible, correctly assemble a whole picture from the parts, and tell the traffic situation more fully from it.

Materials: two (or more) sets of cubes with pasted pictures reflecting traffic situations. The number of drawings corresponds to the number of sides of the cube.

The teacher reminds the children what traffic situations they considered.

Educator. We cut pictures with traffic situations into pieces and pasted them onto cubes. And now we need to put these situations from parts into a whole picture and tell as fully as possible about it - what is depicted there, who is doing the right thing and who is not and why?

Children take turns collecting road situations from cubes and talking about them. The winner is the one who put the picture together faster and spoke more fully about it.

With children you can make similar cubes for didactic games "Collect road signs"(cars, etc.).

“Let’s teach Dunno the traffic rules”

Tasks: consolidate previously acquired knowledge about traffic rules; systematize knowledge on safe behavior on the roads; cultivate discipline and respect for traffic rules. Develop the ability to formulate your thoughts and listen to each other.

Rules: clearly explain the rules of the road without repeating or interrupting each other.

The teacher tells the children about Dunno - a boy who does not know how to behave on the street and constantly finds himself in various unpleasant situations.

Educator. Soon Dunno will go to school for 1st grade and if he doesn’t learn the traffic rules, he will end up in these ridiculous stories every day, be late for classes, or may even end up in the hospital. What to do?

The children offer to help Dunno learn road safety rules.

Dunno. I left the house today and decided to play football, but there was no one in the yard, so I went outside, threw the ball, and it rolled onto the road. Passers-by started scolding me, but I didn’t do anything like that...

Together with the children, Dunno sorts out the traffic situation. Children explain safety rules to Dunno.

Then I wanted to cross the street, but the car brakes squealed and the drivers started shouting at me. Why they shouted - I don’t know...

Children explain how to cross the street correctly.

And when I got on the bus, I was generally punished and sat next to the conductor. For what - I don’t know. I didn’t do anything, I just stood up on the seat and stuck my head out the window to look at the cars.

Children explain to Dunno the rules of conduct on public transport. The teacher gives several more situations that the children help solve. At the end of the game, Dunno thanks the guys for their help and promises not to break any more traffic rules.

The teacher sees Dunno off with the words: “If you have any problems, then come in, the guys will help you.”

"What happens if…"

Tasks: find out why traffic rules are needed, why it is important for both drivers and pedestrians to follow them; learn to establish simple cause-and-effect relationships and relationships; develop logical thinking.

Rules: do not interfere with each other, listen and respond. If necessary, supplement the answers.

The teacher reads O. Bedarev’s poem “If ...” to the children.

Educator:

Walking down the street alone
Quite a strange citizen.
He is given good advice:
“The traffic light is red.
There is no path for a pedestrian.
There’s no way we can go now!”
“I don’t care about red lights!” -
The citizen said in response.
He's walking across the street
Not where the “Transition” sign is
Throwing roughly on the go:
“Wherever I want, I’ll go there!”
The driver looks wide-eyed:
The gap is ahead!
Press the brakes quickly -
I'll give you mercy!..
What if the driver said:
“I don’t care about traffic lights!”
And just like that, I started driving.
The guard would leave his post.
The tram would go as it wanted.
Everyone would walk as best they could.
Yes... where the street was,
Where are you used to walking?
Incredible things
It would happen in an instant!
Signals, screams and you know:
Car straight to the tram
The tram hit a car
The car crashed into a window...
But no: it’s standing on the pavement
Traffic controller.
Three-eyed traffic light hanging
And the driver knows the rules.

The teacher asks you to think and answer why traffic rules are needed, why it is important for all road users to comply with them?

Children's answers.

Now let's play the game "What will happen if...". I will ask you questions, and you will answer them. Just don’t answer in unison and interrupt each other. You can add more answers. So here I go.

What will happen if pedestrians start crossing the street wherever they want?

Children. The driver will not have time to brake, and the pedestrian may get run over.

Educator. What happens if all the road signs are removed from the road?

Children. The driver will not know what awaits him ahead and may not be able to control the car.

Educator. What happens if the driver does not know the traffic lights?

Children. The driver runs a red light and hits a pedestrian.

Educator. What happens if the driver drives on the left side of the roadway?

Children. His car will collide with another car that is driving correctly - on the right side.

Educator. Now come up with the situations “What will happen if...” and give the answer yourself.

Children ask questions one by one, others find the answer.

At the end of the game, the teacher sums it up.

We have found out why traffic rules are needed and why it is so important to comply with them. And also what happens if a driver or pedestrian violates traffic rules.





Sedentary and active games

according to traffic rules

for preschoolers

Compiled by:

Pretulyak Lyubov Borisovna

Game "Pass the Wand"

The players line up in a circle. The traffic controller's baton is passed to the player on the left. Mandatory condition: take the baton with your right hand, transfer it to your left and pass it to another participant. The program is accompanied by music. As soon as the music stops, the one who has the baton raises it up and calls any traffic rule (or road sign). Anyone who hesitates or names a rule or sign incorrectly is eliminated from the game. The last player remaining wins.

Game “We won’t tell you where we were, what we were driving, we’ll show you”

Each team decides what vehicle it will depict (trolleybus, carriage, motor ship, steam locomotive, helicopter). The presentation of the vehicle must take place without comment. The opposing team guesses what they have planned. The task can be complicated by offering the teams a specific type of transport.

Game "Zebra"(for time and accuracy of execution)

All participants in each team, except the last one, are given a strip of white paper (cardboard). The first participant puts down the strip, stands on it and returns to the team. The second one walks strictly along the strip, puts down his zebra “step” and returns back. The last participant walks along all the strips, returning, collecting them.

Game "Trams"

To play the game you will need one hoop for each team and one stand.

Participants in each team are divided into pairs: the first is the driver, the second is the passenger. The passenger is in the hoop. The participants' task is to run around the stand as quickly as possible and pass the hoop to the next pair of participants. The team that completes the task first wins.

Game “To Your Signs”

The players are divided into groups of 5-7 people, join hands, forming a circle. The driver enters the middle of the circle with a sign, explaining its meaning. Then the music plays, the children disperse around the playground and dance. The drivers at this time change places and signs. At the signal, the players must quickly find their sign and stand in a circle. The drivers hold the sign above their heads.

Game "Trucks"

To play the game you will need rudders, sandbags for each team and two stands.

The first team members hold the steering wheel in their hands, and a bag of sand is placed on their heads - a load. After the start, participants run around their stand and pass the steering wheel and weight to the next participant. The first team to complete the tasks without dropping the load wins.

Game "Bus"

Outdoor games according to traffic rules

Outdoor games help to give primary schoolchildren knowledge of traffic rules in an entertaining way, to instill in them the skills and habits of correct behavior on the street, to arouse interest in the movement of vehicles and pedestrians, in the transport itself, respect for the work of vehicle drivers, and for the work of traffic police officers.
In the process of games, children consolidate and improve their skills and abilities to act in constantly changing conditions and to best respond to an unexpected new situation. The game teaches the child, when interacting with peers in a team, to subordinate his interests to the interests of others.

Game "Bus"

“Buses” are teams of children “driver” and “passengers”. Flags are placed 6-7 m from each team. On the command “March!” first players briskly(running is prohibited) head to their flags, go around them and return to the columns, where they are joined by the second players in a row, and together they again go the same way, etc. The players hold each other’s elbows. When the bus (front player - “driver”) returns to its place with a full complement of passengers, it must sound a whistle. The team that arrives at the final stop first wins.

Game "Traffic inspector and drivers"

The game involves 5-6 people.
On the playing area, 4-5 parallel lines are drawn with chalk, indicating the stages of movement. Players (drivers) place their cars (chairs) behind the last line and sit on them. Drivers have driver's license coupons (cardboard rectangles). A traffic inspector sits on the opposite side of the platform, facing the drivers, with road signs and scissors in his hands. These scissors are needed to cut out the license of an offending driver. The traffic inspector shows road signs to drivers one by one. The driver, who has correctly explained what the sign requires, advances to the next line. The driver, who failed to explain this, receives a puncture (a corner of the driver's license is cut off with scissors) and a remark from the traffic inspector; his car remains in place. A player who receives four punctures is eliminated from the game. A driver who passes all stages without any comments becomes a traffic inspector, and a traffic inspector becomes a driver. The game repeats itself. Drivers who are eliminated from the game receive new driver's license coupons and are included in the game.

Game "Be careful"

Children remember what to do and when to do it. They walk in a circle and carefully listen to the signals of the traffic controller. At the signal: “Traffic light!” - we stand still; at the signal: “Transition!” - we walk; at the signal: “Car!” - We hold the steering wheel in our hands.

Game "Funny Tram"

We are cheerful trams,
We don't jump like bunnies
We ride on the rails together.
Hey, come sit with us if you want!
Children are divided into two teams. One team - trams. The tram driver holds a hoop in his hands. The second team is passengers, they take their places at the bus stop. Each tram can carry only one passenger, who takes his place in the hoop. Final stop at opposite side hall

Game – attraction “Attention, pedestrian”

To play this game you need three wands, painted in three colors of traffic lights.
The traffic controller - a senior student - shows the guys lined up in front of him in a row, alternately one of three rods. Participants in the game take a step back when they see a red rod, stand when they see a yellow one, and two steps forward when they see a green one. The traffic controller fines the one who makes a mistake and deprives him of the right to participate in the game. The winner is the one who never makes a mistake. The winner is awarded a badge, postcard, book, etc.

Game "Garage"

Contents: 5-8 large circles are drawn at the corners of the site - parking lots - garages. Inside each parking lot, draw 2-5 circles - cars (you can put hoops). The total number of machines should be 5-8 less than the number of players.
Children walk in a circle, holding hands, to the sound of music. As soon as the music ends, everyone runs to the garages and takes a seat in any of the cars. Those left without a place are eliminated from the game.

Truck game

Game "Yes and No"

The teacher or one of the children walks between the rows of desks and turns to one or another student with some question, for example: “Are you crossing the road at a red traffic light?”, “Are you riding a scooter in the yard?”, “They say that you don’t give up your seat to elders in public transport. This is true?" You must answer quickly, briefly, and be sure to include the words “yes” or “no.” When answering a question positively (“Yes, I only ride a scooter in the yard”), you must simultaneously turn your head from left to right, and when answering negatively (“No, I give way to older people in public transport”), you must shake your head from top to bottom (as, for example, accepted among the Bulgarians). Since these movements are completely unusual, many make mistakes and involuntarily accompany the answer with the wrong head movements, causing laughter and animation in those around them.
Game “Road, transport, pedestrian, passenger”
Children stand in a circle, and a traffic controller stands in the middle of it. He throws the ball to one of the players, while pronouncing one of the words: road, transport, pedestrian, passenger. If the driver said the word “Road!”, the one who caught the ball must quickly name a word related to the road. For example: street, sidewalk, curb, etc. For the word “Transport!” the player answers with the name of a vehicle; to the word “Pedestrian!” you can answer - traffic light, crossing, etc. The ball is then returned to the traffic controller. The wrong player is eliminated from the game.

Game "Road - non-road"

The playing field is drawn in a line, where each line is separated from the other by one step (you can play on a wide ladder), the players stand behind the last line and the driver throws the ball to them one by one, calling out different words. If a “road” word sounds, the player must catch the ball, “non-road” - miss or throw it away; if the player’s actions correspond to the named word, the player moves to the next line (to the next step). The one who crosses the last line first wins and becomes the driver.
Game "Hare"
A bunny rides on a tram
A bunny rides and says:
"If I bought a ticket,
Who am I: a hare or not?
(A. Shibaev)
The tram "conductor" sells tickets to passengers who sit on chairs - the seats on the tram. But there are one fewer chairs than passengers. As soon as all the tickets are sold and someone is left without a ticket, the conductor catches up with this “hare”, and the stowaway runs away.
Game “Remember the traffic controller’s signals”
Here at any time there is a familiar guard on duty.
He immediately controls everyone who is in front of him on the pavement.
No one in the world can do that with one movement of the hand.
Stop the flow of passers-by and let trucks pass.
Preparation. Children are divided into teams, and a captain is chosen for each of them. The teams are located behind the starting lines - one opposite the other. The distance between teams is 20-30 m.
In the middle of the site, between two lines that limit a strip 2-3 m wide, flags are laid out in a checkerboard pattern.

Contents of the game. At a signal from the traffic controller (red light - arms extended to the sides or lowered - stop; yellow light - right hand with a baton in front of the chest - get ready; green light - the traffic controller is facing the pedestrians sideways, arms extended to the sides or lowered - walk) players quickly run up to the flags and try to collect as many of them as possible. Through set time At the command of the traffic controller, the children return to their places and quickly form a line. Captains collect and count the flags brought by their players. One point is awarded for each flag. The team with the most points wins.
Rules of the game:
1. During the dash, the player is allowed to collect any number of flags lying on the ground.
2. It is prohibited to take away flags from each other.
3. You cannot step beyond the lines limiting the space for flags.
4. Team captains play on equal terms with everyone.

Game "Knowledgeable Pedestrian"

There are a lot of road rules in the world,
It wouldn’t hurt us to learn them all,
But the main rule of movement is
Know how to do multiplication tables:
“On the pavement - don’t play, don’t ride,
If you want to stay healthy!”
The game is played on the site in the form of an excursion with an element of competition. Children line up in teams. They must walk the path, for example, from school to library. When approaching an intersection or pedestrian path, children must stop and do practical problem, placed in connection with approaching traffic and an active traffic light, then ask: “Street, street, can we cross the road?”
To which the street (high school student) replies: “It’s possible if you answer me one question.” Asks one question about traffic rules. And so at every intersection.
The squad that answers all the questions correctly will arrive earlier at the designated point, where it will be awarded the “Excellent Pedestrians” pennant.

Players walk along the path, naming at each step, for example, the names of road signs, etc. The one who takes the most steps and names the most words wins.

The game “Whoever is named, catches it”

The players sit in a circle. In the center is a traffic controller (driver). He calls the name of one of those standing in a circle and throws the ball to him. The person named catches the ball, names some type of transport and throws the ball to the traffic controller. The one who did not catch the ball or did not say the word becomes the driver. The winner is the one who has never been a traffic controller.

Game "Catch - don't catch"

Participants in the game, 6-8 people, line up half a step from each other. The leader is 4-5 steps away from the players with the ball, throws it to any player, while pronouncing words, for example: “road”, “crossing”, “road sign”, etc. (in this case the ball must be caught), or words denoting any other objects (in this case the ball should not be caught).
The one who makes a mistake takes a step forward, but continues to play. If he makes a second mistake, he is eliminated from the game. It is very important that the driver first says the word and then throws the ball.

Game "Name the Sixth"

Several people play. The driver turns to someone to whom he throws the ball into his hands: “Name the sixth” - and lists, for example, five types of transport (or road signs, etc.). The one who is asked to continue the list must catch the ball and quickly add another name, without repeating what was listed before. If the words follow immediately, the person answering begins to ask questions; if not, the driver remains the same.

Game "Find the Rod"

The leader hides the traffic control rod in plain sight before the game starts. The players stand in a line or column, one at a time.
At the leader’s signal, the players move in a column, one at a time, around the hall, and everyone tries to be the first to notice the hidden object. The player who sees the object first puts his hands on his belt and continues walking, without showing others where the hidden object is. The leader, to make sure that the player really found the item, can approach him and quietly ask. The game ends when all or most of the players have found the item.
The player, having noticed a hidden object, must not stop, slow down, touch or in any other way indicate to other players the location of the hidden object.

Game "Find a Pair"

The players are given strips of paper with images of road signs. Without talking, everyone must find a mate, that is, a partner with the same picture. Couples stand in a circle. Complications: each pair tells what their road sign means.

Game "Unusual Road Sign"

In this game, children are asked to come up with an unusual road sign.
You need to choose one of the objects from the surrounding world and try to transfer its properties to a road sign. At the same time, the most fantastic, most incredible options are possible. The teacher invites the children to think of some object of living or inanimate nature (cat, tree, flower, house, etc.). The teacher asks: “Could an unusual road sign somehow resemble a cat?” The children answer: “Maybe!”

Game "Traffic Lights"

The traffic light is red! The path is dangerous - there is no passage! And if the yellow light is on, he says “get ready.” The green light flashed ahead - the path is clear - cross.
In the game, all children are “pedestrians”. When a traffic controller shows a yellow light at a traffic light, all students line up and prepare to move when the green light turns on.
light - you can walk, run, jump throughout the room; at red light -
everyone freezes in place. The one who makes a mistake is eliminated from the game.
When crossing the street, follow the traffic lights.

Game "Spiderweb"

Children sit in a circle. The driver - traffic controller - has a ball of thread in his hands. He throws a ball to any of the children, naming the cause of accidents on the roads: “Sasha, walking along the roadway when there is a sidewalk is dangerous.” Sasha holds the thread, and throws the ball further: “Sergey! An unexpected exit from behind a stationary car can lead to an accident,” Sergei holds the thread and throws the ball further: “Olya! Children playing on the roadway is very dangerous.”
When all the children have taken part in the game, they will have a “web” in their hands and a long story about the causes of accidents on the roads.

Game "Crossroads"

The leader stands in the center of the intersection - this is a traffic light. Children are divided into two groups - pedestrians and cars. The presenter's whistle sounds. The intersection comes to life: pedestrians walk, vehicles move. If violations of traffic rules are committed, the presenter whistles and calls the name of the violator. He leaves the game. Those who have no mistakes win.
A motor rally on tricycles and scooters will be organized for the winners.

Game "Search for the Wand"

Two chairs are placed at a distance of 8-10 m from one another and a staff is placed on each. The players stand near the chairs, facing each other. They are blindfolded. At the leader’s signal, each of them must go forward, go around his friend’s chair and, returning back, find his baton and knock it on the chair. The one who completes this first wins.

Game "Traffic Controller"

While walking in a column one at a time, the teacher (he goes first) changes the position of his hands: to the side, on the waist, up, behind the head, behind the back. Children perform all the movements behind him, except one - hands on the belt. This movement is prohibited. The one who makes a mistake leaves the ranks, stands at the end of the column and continues the game. After some time, another movement is declared prohibited.

Physical education minute

The guard stands stubborn (we walk in place)
He waves to people: Don't go!
(movements with arms to the sides, up, to the sides, down)
Here the cars drive straight (hands in front of you)
Pedestrian, you wait! (hands to the side)
Look: smiled (hands on belt)
Invites us to go (we walk in place)
You machines, don't rush (hand clapping)
Let pedestrians pass! (jumping in place)

Game "Collect the picture"

From each team (“Traffic Light”, “Car”, “Pedestrian”, etc.), a player is selected to participate in the game using a counting rhyme. You need to collect the parts of the picture scattered on the road to get a picture with the same image as the name of the team.

Taxi game

A group of children is divided into pairs. Each pair (“Taxi”) stands inside one hoop (“Taxi”). Each child holds his or her half of the circle (usually at waist or shoulder level).
Children run around standing inside hoops while music plays. The two children must move at the same speed and in the same direction. Every time the music stops, children from two different hoops join together. The game continues until the maximum number of children fit inside the hoops (up to 6-8 people).