Children's game traffic rules. Card index of didactic and outdoor games on traffic rules

All-Russian competition for the best methodological development

"Lesson-game according to the rules" traffic»

« Safe world. School of Confidence"

for students in grades 5-8

There are a lot of road rules in the world,

It wouldn’t hurt us to learn them all,

But the main rules of the movement

Know how to do multiplication tables.

(inscription on the board)

Krivobokova Maria Sergeevna, social teacher MAOU secondary school No. 14 named after A.F. Lebedev, Tomsk

Description of material: I offer you a script for a lesson-game on traffic rules “Safe World. School of Confidence." This material will be interesting and useful for class teachers, counselors, and teachers. additional education. You can use the script for class hour so for open lesson. Test tasks can be used to conduct school Olympiads on traffic rules.

Goals:

  • prevention of child road traffic injuries;
  • promotion of traffic rules;
  • consolidation of skills safe behavior on road.
  • test and consolidate knowledge of traffic rules on streets and roads;
  • rules for bicycle drivers;
  • use of public transport;
  • to develop a culture of behavior in students.

Tasks:

  • Expand your horizons in the field of traffic rules.
  • Develop teamwork skills.
  • Develop the ability to independently use the acquired knowledge in everyday life.
  • Deepen students' knowledge of traffic rules.
  • To form schoolchildren’s ideas about road safety when moving along streets and roads.
  • To develop skills in following the basic rules of behavior for students on the street and road, in order to prevent children from road traffic injuries.

Relevance.

According to statistics, approximately three quarters of all road accidents involving children occur as a result of their ill-considered actions. How to prevent an increase in road accidents involving schoolchildren?

To do this, it is necessary to consider teaching traffic rules as part of the educational work of the school. Wherein the most important conditions training should be regularity of classes, their continuity, continuity, systematicity. Along with traditional lessons, it is necessary to conduct unusual classes.

Organization of the game:
The guys are divided into 3-4 teams of 7-8 participants each, who will compete with each other during the event.
Equipment: interactive board, computer with presentation, music, videos (social videos),sheets of whatman paper with road signs printed on them, cut into pieces, paints, felt-tip pens, tokens in the form of traffic lights, signal cards in the form of red and green circles, cards with letters printed on them, skittles. Reminders, recommendations. Diplomas, diplomas, certificates.

Progress of the event.

(introduction class teacher)
Presenter 1: Hello guys! Traffic rules are very important for adults and children, for drivers and pedestrians. Today we will remember these important and necessary rules and at the end of our game we will find out which team is worthy of the title “Traffic Experts”.
First of all, let's get acquainted.

Presenter 2: Our teams will be evaluated by a distinguished jury consisting of:

Deputy Director for VR -

Deputy Director for Security -

Senior counselor -

Life safety teacher -

PDO -

Team presentation. Each team is asked to come up with a name related to traffic.
Well, all the teams have introduced themselves, the game can begin...

Presenter: N and more and more cars appear on our roads every day. High speed and traffic intensity require special attention from pedestrians and drivers.

Caution, discipline and compliance with traffic rules by drivers and pedestrians are the basis for safe movement on the street.

A game (students answer questions, gaining appropriate points)

Stage 1. “Collect the right word.”
Presenter: There are envelopes with letters in front of you. Your task is to assemble a word from these letters. Hint: this word is known to all road users. The team that completes the task faster than others wins.
The letters are printed on cards: Z, E, L, E, N, Y, Y, S, F, E, T, O, F, O, R. (the word traffic light).

The letters are printed on cards: D, O, R, O, ZH, N, Y, Y, Z, N, A, K

Stage 2. “Traffic rules are worthy of respect.”
Presenter: Guys, on your tables there are sheets of whatman paper, paints, pencils, markers, glue, pictures and many others. The next competition is creative. You must draw up a poster on sheets of Whatman paper urging you to know and follow the rules of the road. (After the game is over, these posters can be used to decorate the safety corner).

Stage 3. “Blitz survey: Experts in history and rules”

What was the name of the very first pedestrian on Earth? (Adam)

Which of all road signs are the oldest? (distance indicators)

What roads were called pillar roads in the old days? (main)

In ancient times, what was a large dirt road called in Rus', as opposed to a country road? (highway)

Under which Russian tsar did mileposts begin to be installed for the first time? (Alexey Mikhailovich, 300 years ago)

Which horizontal road marking line cannot be crossed: solid or broken? (solid line)

At what distance from the right edge of the roadway is cycling allowed? (no more than 1 meter)

At what age can a child sit alone in the first seat of a car, next to the driver? (from 12 years old)

Which of Vehicle should you go around the front? (tram)

What does a constantly flashing yellow traffic light mean? (uncontrolled intersection)

Stage 3. “Figured driving.”
(For this competition, you need to place obstacles on the floor in the form of road signs, wheels, etc. Everything should be at a short distance from each other).
Presenter: the next competition is moving. As you can see, there are obstacles on the floor. The team captain’s task is to go through all these difficulties as a “snake”, then return for the next team member, “attach” him to himself and go further with him, then the next participant joins, and so on until the whole team “snake” through the obstacles. You need to complete this task as quickly as possible and not knock anything down.

Stage 4. Competition "Road Traps" ( Slides on screen)

Task for the teams: You need to answer questions and decide what to do correctly in various traffic situations.

Question 1:

You saw a bus approaching a stop at opposite side roads. How will you proceed?

Quickly cross the road to catch the bus, hoping that drivers of moving cars will let you pass.

Stop, look left and right, make sure there are no vehicles and cross the roadway.

Question 2:

While crossing the road you dropped an object. What is the right thing to do?

Quickly pick up the object and continue moving.

Look left and right. After making sure that there are no vehicles, pick up the object and continue driving..

Question 3:

What danger lurks for a schoolchild who sees his parents (friends) on the opposite side of the road?

(Wanting to meet them quickly, the student begins to cross the street, often without noticing moving vehicles, thereby creating an emergency situation for other road users and not ensuring his own safety.)

Question 4:

What is the danger for a pedestrian when one car overtakes another?(A pedestrian may not notice an overtaking car, and its driver may not see the pedestrian until he has completed overtaking, i.e. there is a risk of hitting a person.)

Question 5:

What is the danger for a pedestrian standing in the middle of the roadway?

(Standing in the middle, a pedestrian may accidentally take a step back and get hit by a car moving on the left side)

Question 6:

What danger can await a pedestrian at a pedestrian crossing?

(One car may stop to let you pass, but another moving behind it may not let you pass.)

Stage 5. Competition “Do you believe that...” (Slides on screen)

The presenter reads out a question beginning with the words “Do you believe that...”. The teams, having consulted for 15 seconds, simultaneously, at the signal from the leader - the words “Please show your answer” - raise a card with the answer “Yes” or “No”.

Do you believe that...

Are cyclists prohibited from riding without holding on to the handlebars with at least one hand? (Yes)

Are cyclists prohibited from carrying passengers (except a child under 7 years of age in a booster seat equipped with secure footrests)? (Yes)

Transporting children by cargo road transport allowed? (No)

Was Leonardo da Vinci the first inventor of the bicycle? (Yes)

If there is a traffic light at an intersection and there is a traffic controller, then drivers and pedestrians must obey the traffic controller? (Yes)

When the traffic light is red, emergency vehicles are not allowed to move. special services with included flashing beacons of blue color and sound signals? (No)

Should a cyclist ride at night with headlights or a flashlight on? (Yes)

Can you drive a motorcycle if you are 18 years of age or older? (Yes)

Do passengers always have to wear seat belts? (Yes)

Do cyclists have to wear a helmet when driving outside the city? (No)

Are pedestrians prohibited from crossing the road when the traffic light is green if a car is approaching with its special lights on? (Yes)

Does the Pedestrian Path sign prohibit all vehicles from moving? (No)

Are you allowed to stick your head and arms out of the windows on metro trains? (No)

When crossing the road, should you first look left, then right? (Yes)

Does your car brake better on wet roads? (No)

To properly cross the roadway after getting off the bus, do you need to go around it in front? (No)

The person driving the bicycle is subject to the rules for drivers. (No, rules for pedestrians)

It is allowed to sled and ski on the right side of the roadway. (No)

The driver must give way to pedestrians when entering the road. (Yes)

It is not allowed to cross the road on the carriageway if there is an underground passage in this place. (Yes)

A flashing green traffic light means the command: “crossing the road is prohibited.” (No)

If the traffic controller's signals contradict the traffic light signals, then drivers and pedestrians must obey only the traffic controller's signals. (Yes)

The first traffic light appeared in Russia. (No)

Crossing the road is permitted when the traffic light is yellow. (No)

It is allowed to carry a passenger in the back of a cargo scooter. (No)

When driving a moped, you need to turn on the headlight daytime. (Yes)

Summing up the game

The jury announces the results of the game, names and awards the winners.
The winning team is awarded certificates and diplomas. All participants receive certificates

ACTIVE GAMES ACCORDING TO TRAFFIC RULES

"RAWS AND CAR"

Children – “rooks” – stand in hoops placed around the hall. The driver is selected - Car. It's in the garage. The teacher pronounces the words, and the children perform movements in accordance with the text. At the teacher’s signal “The car is moving,” the driver leaves the garage, and the children fly to their nests.

TEXT

Somehow in early springStanding in front of the teacher

At the edge of the forest

A flock of birds appeared:Run on your toes, raising your arms slightly.

Not starlings, and not tits,

And the huge rooksTo squat

The colors of black night.

They fled at the edge of the forest,Running in different directions

Jump-jump, crack-crack! Jumping up.

A bug here, a worm there!Bend forward and down

Crack, crack, crack!

"SPARROWS AND THE CAR"

Children sit on chairs on one side of the room. These are sparrows in nests. On the opposite side stands the teacher /or child/. It depicts a car. Voss: “Let’s fly, little sparrows, onto the path.” The children run around the room, waving their arms like wings. At the teacher’s signal “The car is moving,” the car leaves the garage, and the sparrows fly into their nests and sit on benches. The car returns to the garage.

"TRAFFIC LIGHT"

The playing field is divided by 2 lines. The driver of the “traffic light” stands between them, turning away from the players who are behind the same line, and assigns a color. Those players who have the named color in their clothes move to the other side of the field, behind the opposite line. The rest, the “violators,” must run through the traffic light. The “violator”, stung by the “traffic light”, becomes the driver.

"TRAM"

Goal: To teach children to move in pairs, coordinating their movements with the movements of other players; teach them to recognize colors and change movements according to them.

3-4 pairs of children stand in a column, holding each other's hands. With their free hands they hold onto the cord, the ends of which are tied, i.e. Some children hold on to the cord with their right hand, others with their left. This is a tram. The teacher stands in one of the corners of the room, holding three flags in his hands: yellow, green, red. He explains to the children that the tram moves when the signal is green, when it is yellow it slows down, and when it is red it stops. The teacher raises the green flag - and the tram moves: children run along the edges of the hall (playground). If the teacher raises a yellow or red flag, the tram slows down and stops.

"TAXI"

Goal: To teach children to move together, to balance their movements with each other, to change the direction of movements, and to be attentive to their play partners.

Children stand inside a large hoop (1 m in diameter), hold it in their lowered hands: one on one side of the rim, the other on the opposite side, one after the other. The first child is a taxi driver, the second is a passenger. Children run around the playground or along the path. After a while they change roles.

"DASHING CHAUFERS"

Place 2 cups filled with water/without water on the cars; without glass/. In front, long ropes are tied to the cars. The players’ task is to roll the cars towards them without spilling the water or violating traffic rules /the teacher gives traffic lights/.

“RED, GREEN” /relay/

Teams are lined up in 2 lines. The leader stands in front of the line, holding a traffic light in his hands - 2 cardboard circles. The first circle is green, the second is red. When the light is green, children walk in place; when the light is red, they crouch. The team whose players made fewer mistakes wins.

"RED GREEN"

Teams stand in 2 columns in front of the starting line. Next to each team there are 5-10 green objects (skittles, balls, cubes), and at a distance of 5 m the same number of red objects. The task of the players of each team is to exchange red objects for green ones and vice versa as quickly as possible. Each time the player carries only 1 item.

"SEMAPHORE" (traffic hover)

The teacher raises his hand up - the path is open, children run in a column of 1. The teacher lowers his hand to shoulder level - the path is closed, everyone stops and runs in place. If the teacher's hand is lowered down, the semaphore is broken and the children stop moving. The signals alternate. Players who make a mistake stand at the end of the column.

“FIND YOUR COLOR” (Attaching a traffic light signal)

The teacher gives the children flags: red, yellow, green. Children with flags of the same color stand in different places rooms. After the teacher says: “Go for a walk,” the children scatter around the room in different directions. When the teacher says: “Find your color,” the children run to their flag of the corresponding color.

"FIND YOUR COLOR"

Option 2

The children run away, close their eyes when they clap, and the drivers with flags move to other places. At the signal, children open their eyes, run to the flag of their color, trying to be the first to stand in a circle, holding hands.

“YOUNG DRIVERS” (reinforcement of traffic rules)

Children stand on one side of the site, they are drivers. They start the engines, making rotational movements in front of the chest, saying “rrrr”. After the “Let's go” signal, children run around pretending to be drivers. Vos-l shows a red circle - the children stop, a yellow circle - they start the engine, a green circle - they drive.

“WOLF – REGULATOR” (enforcing traffic rules)

Children pretend to be hares. One is the Wolf, he is a traffic controller. The wolf names the colors of the traffic lights one by one. On green the bunnies jump, on red they freeze in place. Those who are inattentive and do not obey the traffic lights become prey for the wolf - they drop out of the game.

“TRAFFIC LIGHT SIGNALS” (fixing color, traffic rules).

The players walk or run around the hall. Everyone has a red or green circle in their hands. At the signal “Find a pair,” children stand in pairs: 1 with a red circle, 2 with a green one.

Complication : use 3 traffic lights - red, yellow, green.

“VISITING THE DOLLS” (attention, memory, ability to respond to a signal)

The children stand on one side of the room. The teacher invites the children to visit the dolls, but they need to be careful on the roads. The children are coming. The light shows red - the children stop. The teacher shows green - the children move on. They come to the dolls, play with them, talk, and then return home, observing the traffic rules.

“RUNNING TRAFFIC LIGHT” (attention, memory, ability to respond to a signal)

Children stand in 1 column behind the leader. The leader is to the left of the children. The column moves with various tasks for the arms and legs. The teacher shows a red card, the children stop, the teacher shows a green card - the children continue moving.

"COLORED CARS"

Along the edges of the playground there are children with colored circles in their hands. - these are the rudders. The teacher is in the center with colored circles. He raises a flag of some color. Children with a circle of this color run around the playground. When the circle goes down, they return to their place. You can take 2-3 different color mugs.

"FIND A GARAGE"

For the game, prepare several multi-colored cardboard circles and flags of the same color. On the playground, near the line, children stand - cars, holding colored circles in their hands - these are the steering wheels of the cars, which determine their color. On the opposite side of the site, cubes of the same colors are laid out - these are garages. When he raises the flag, a car of the same color drives out of the line and runs, pretending to drive a car. When the teacher lowers the flag, the child must find his “garage” of the corresponding color / cube / on the other side of the site, stand near the cube as quickly as possible.

“CAR – BUS” (types of transport)

Children are divided into equal teams: cars and buses.

Teams line up on both sides along a line drawn through the middle of the room. The teacher slowly calls the command: “Bus-bus”, the bus children run away, and the car children catch up. Whoever is caught up moves to another team. If he says: “Car,” the cars run away and the buses catch up. The team with the most players wins.

“BALL IN THE BASKET” (color fixation)

3 baskets are placed 2-3 steps from the players: red, yellow, green flowers. At the leader’s signal, you need to throw the red ball into the red basket, the yellow ball into the yellow basket, and the green ball into the green basket. The presenter can name the same color several times in a row.

"CARS"

Children are divided into 3-4 groups. Each group is a column of cars. The columns are named after the children standing in front. The teacher can name 1 column or 2 at once. Having left, the children from these columns run around the entire site, imitating the actions of the driver. At a new signal, the children return to their garage. The column that was built better and faster than others in the garage is noted.

You can add complications to the game: pump up the tires, pour gasoline, check the strength of the wheels, etc.

"THE FASTEST"

Each player takes a red, yellow or green hoop and stands in it. At the leader’s command “1,2,3 run,” the children scatter. 1 hoop is removed. At the command “1,2.yu3 run to the traffic light,” the children take up the hoops. Those who don't have enough leave the game.

"SKILLED PEDESTRIAN"

OPTION 1

2 cords are placed parallel at a distance of 60cm from each other. You have to walk blindfolded along the path between them.

Option 2

2 circles are made from 2 cords - outer and inner. The distance between them is 1m. You need to walk in a circle between them blindfolded.

"PROHIBITED MOVEMENT"

All players stand in a large circle. Before the game starts, the teacher shows a prohibited movement that cannot be repeated. Then the player begins to make movements, and all those playing repeat them, except for the one that is prohibited. The player who makes a mistake receives a penalty point. The child who makes no mistakes wins.

relay races

"FUEL THE CAR"

The players are divided into 2 teams.

At one end of the hall there are 2 chairs, each with a glass of colored water. Players stand in a line from these chairs to others. There are empty glasses and spoons here, 1 per team. Task: Fill the tank with fuel in 2 minutes, passing the water along the chain with a spoon. After time has elapsed, it is determined who transported the most fuel.

“ASSEMBE A TRAFFIC LIGHT” (fix the color, shape,)

2 boxes contain gray rectangles, and 1 red, yellow, green circle. At a signal, team members standing in columns take turns running up to the boxes, taking out 1 rectangle from them, and building a traffic light from them. They return to the team and pass the wands to the next one. The second participant then builds a traffic light. Whose team assembles the traffic light faster and more correctly wins.

"ATTENTIONAL DRIVER"

/relay race/

There is a rope tied to the car. Drive around all the chips, come back, pass the baton to the next one.

“TYPES OF TRANSITIONS” (consolidate children’s knowledge about pedestrian crossings)

Above ground, underground, above ground.

Run to the bench, run along the bench, climb through the tunnel, come back, pass the baton to the next one.

“I KNOW THE TRAFFIC LIGHT SIGNALS” (reinforcing the sequence of light colors)

Task 1: plastic balls of 3 colors are scattered on the floor: red, yellow, green.

Whose team will collect more balls? Wear 1 ball per hoop.

Task 2: Make traffic lights from the collected balls: pedestrian and for cars.

"EXCELLENT MEMORY"

Cards with images of working cars are laid out on the table: ambulance, fire truck, police, etc. Task: go to the table, look at the cards, and standing with your back to the table, name the cars that you remember. How many cars are named, so many points.

“NAME THE CAR” (fixing the car model)

Jump to the finish line on 1 leg, run back, pass the baton, naming the make or model passenger car. The next one is the same task. Do not repeat names.

Game "Nimble Pedestrians" (Fixing the color of the traffic light)

Hoops are laid out or attached to the floor or wall. 3-4 people from each team participate in the game. On command, the participants throw the ball at the traffic light: those who hit the red one are eliminated from the game, those who hit the yellow ones continue to play, those who hit the green ones go outside.


“Guess what sign?”

Objectives: to teach children to distinguish road signs, to consolidate children’s knowledge of traffic rules; develop the ability to independently use the acquired knowledge in everyday life.

Material: cubes with road signs pasted on them: warning, prohibition, directional and service signs.

Progress of the game

1st option. The presenter invites the children one by one to the table where the cubes lie. The child takes a cube, names a sign and approaches those children who already have signs from this group.

2nd option. The presenter shows a sign. Children find this sign on their blocks, show it and tell what it means.

3rd option. The players are given dice. The children study them carefully. Next, each child talks about his sign without naming it, and everyone else guesses this sign from the description.

"Traffic light"

Purpose: to familiarize children with the rules for crossing (driving) an intersection regulated by a traffic light.

Material: red, yellow, and green circles, cars, children's figures.

Progress of the game

One of the players sets certain colors for the traffic lights (by overlaying red, yellow or green circles), cars and figures of children walking in different directions. The second guides cars (along the roadway) or children's figures (along pedestrian paths) through the intersection in accordance with the rules of the road. Then the players change roles. Various situations are considered, determined by the colors of the traffic lights and the position of cars and pedestrians. The player who correctly solves all problems that arise during the game or makes fewer mistakes (scores fewer penalty points) is considered the winner.

"Drivers"

Goals: teach children traffic rules; develop thinking and spatial orientation.

Material: several playing fields, car, toys.

Progress of the game

Several options for simple playing fields are prepared in advance. Each field is a drawing of an extensive road system with road signs. This will make it possible to change the road situation. For example: “You are a car driver, you need to take the bunny to the hospital, get gas and fix the car. The picture of the car represents the garage where you left and where you should return. Think and say in what order you need to visit all these points so as not to violate traffic rules. And then the two of us will see if you have chosen the right path.”

“Who is the excellent pedestrian?”

Objectives: to consolidate children’s knowledge about traffic rules (traffic signals, crosswalk); cultivate perseverance and attention.

Materials: 2 chips and a die with the numbers 1,2,3,4,5,6. Playing field.

Progress of the game

The first pedestrian comes out of house No. 1, the second from house No. 2. They throw the dice one by one until the number 1 appears on the first dice, and the number 2 on the second. And the dice are thrown again. In this case, you need to look carefully at the multi-colored pictures. In the first picture, the traffic light is red. This means that a pedestrian cannot jump to the circle after the traffic light. He stands patiently in place. The second picture shows a car. You can't cross the road, you have to wait. On the third - the traffic light is green. You can move the chip as many circles as the die shows. In the fourth picture there is a motorcyclist. We need to let him pass, stop. In the sixth picture, the traffic light is yellow. And the pedestrian can stop right at the picture itself. The seventh picture shows a traffic controller. It’s safe with him, you can go straight to grandma’s house. Whoever is the first to come to grandma without violating traffic rules wins.

"Travel by Car"

Goal: to consolidate with children the knowledge of road signs and rules of behavior on the streets.

Material: playing field, chips.

Progress of the game

The children begin to play on the playing field. When passing road signs, they stop and talk about each of them. The one who reaches the sea first wins.

"On the way to"

Goals: consolidate knowledge about various types transport; train attention and memory.

Material: pictures of trucks, passenger vehicles, chips.

Progress of the game

Before the trip, agree with the children who will collect what type of transport (for clarity, you can distribute pictures of trucks and cars, you can also take specialized transport: police, firefighters, ambulance etc.). Along the way, children pay attention to the cars, naming them and receiving chips for it. Whoever collects the most wins.

"Find the right sign»

Goal: to continue to consolidate knowledge of road signs and traffic control devices.

Material: 20 cardboard cards (puzzles). Some halves of the cards depict road signs, the other halves show the corresponding traffic situations.

Progress of the game

1st option. The presenter selects cards with signs of one type (or several types, if they are few in number). The presenter distributes halves of cards depicting the traffic situation to the children, and places the elements with signs on the table face up. Then he names the type of road signs and talks about them general meaning. After this, the leader invites the children to find common external features a given type of sign (color, shape, etc.). Children must find the appropriate half of the card among the elements they have.

2nd option. Children divide all halves of cards with signs equally. The traffic elements are shuffled and placed face down in the center of the table. Children take turns taking cards and matching them to their own. The first person to find matching halves for all of their cards wins.

"Learning road signs"

Goal: to continue to consolidate children’s knowledge about road signs and traffic lights.

Material: cards large and small with signs.

Progress of the game

Divide between the players large cards equally. The presenter takes turns showing cards with road signs, the one to whom it suits takes the sign, puts it in the upper right corner and tells what the sign is called and in what situations it is used. The winner is the one who correctly selects the signs for the situations and can explain it.

"Traffic Laws"

Goals: to consolidate the basics of road literacy; introduce the main road signs, their classification, purpose; promote the development of attention, memory, thinking.

Progress of the game

The teacher takes on the role of a traffic police inspector. Participants move around the playing field using a cube. Dropped out green color- movement is allowed, yellow - attention, red - stop - the player misses a move. If the chip lands on a field with a picture of a road sign, the participant in the game needs to find a sign from this group in “ common bank" The one who scores wins greatest number points. 1 card - one point.

"Laws of streets and roads"

Goal: to instill rules of behavior on the roads, the ability to navigate in space.

Material: playing field, large cards - 8 pieces, figures of people and signs.

Progress of the game

The game is divided into several options: “Hello, city!”, “How to get there, how to get through?”, “What is this sign?”, “If you drive more quietly, you will go further.”

The game helps test your knowledge of traffic rules.

"Talking Signs"

Goal: consolidate knowledge of road signs and their classification.

Material: 73 cards depicting road signs, 73 cards describing the meaning of each sign and the positions of the traffic controller.

Progress of the game

The presenter mixes cards with pictures and distributes them to the players. He keeps the cards with the text for himself. Then the presenter takes one card and reads the text. The player who has a card with a road sign corresponding to the text read places it in the middle of the table. If the numbers match, the player takes the cards for himself. The winner receives a driver's license card.

"Driving school No. 1"

Goal: to strengthen children’s knowledge of the rules of crossing streets and the importance of road signs.

Materials: playing field, chips, cards with signs.

Progress of the game

Players take turns throwing the dice and moving along the playing field; on the yellow circle in front of the pedestrian crossing, they must stop and pass the move to another participant in the route. A stop is needed so that the pedestrian can first look to the left and then to the right to see if traffic is interfering with crossing the street. Anyone who did not stop on the yellow circle and took a few steps forward must return to the place where he started his last move.

"True False"

Goal: reinforce with children the rules of safe behavior on the streets and traffic signs.

Material: playing field, traffic signs.

Progress of the game

Children distribute the characters in the picture, and each one talks about who is doing what - right or wrong. The winner is the one who more fully and correctly describes the behavior of the selected character.

"We are passengers"

Objectives: to clarify children’s knowledge that we are all passengers; establish the rules for boarding and disembarking from transport.

Material: pictures with traffic situations.

Progress of the game

Children take one picture at a time and tell what is drawn on them, explaining what to do in a given situation.

"Road ABC"

Goal: to consolidate knowledge of road signs, the ability to correctly navigate them, classify them by type: prohibitory, prescriptive, warning, informational.

Material: cards with traffic situations, road signs.

Progress of the game

Children choose cards for themselves, the leader has road signs, he takes turns showing the signs, the one who has required card, takes a sign and justifies his choice.

"Traffic Light and Traffic Controller"

Objectives: to clarify children’s knowledge about the work of a traffic police officer (traffic controller); explain the meaning of his gestures; teach children to correlate the traffic controller’s gestures with the color of the traffic light.

Material: traffic controller, traffic controller stick, traffic light signs.

Progress of the game

After the teacher’s explanation, the children take turns acting as a traffic controller, showing his gestures; the rest, depending on the position of the “traffic controller,” show the required traffic light signal.

"Road signs"

Objectives: to consolidate children’s knowledge about the rules of behavior on the street; remember famous road signs; introduce new concepts: “railroad crossing without a barrier”, “safety island”.

Material: road signs.

“Know and follow the rules traffic»

Goal: to reinforce traffic rules with children; repeat the traffic light values.

Material: illustrations of city streets.

Progress of the game

Children are asked a riddle about a traffic light, a discussion is held about the meaning of the colors of the traffic light, an analysis of situations on the road and the correct behavior of the characters.

"Behavior rules"

Goals: to reinforce the rules of behavior with children; discuss various dangerous situations, which may occur when playing in the yard of the house, on the street; teach necessary precautions.

Material: cut pictures.

Progress of the game

On the board are pictures depicting people in various situations. The teacher invites the children to look at them. Children look at these pictures, choose any one and tell them, remembering the rules of the road, what not to do and what to do.

"Pedestrians and transport"

Goal: to reinforce with children the rules of the road and the rules of safe behavior on the streets.

Material: cube, playing field, chips.

Progress of the game

The playing field depicts a road along which the players move with the help of chips; they have obstacles in the form of signs on their way. When hitting these obstacles, the player returns back. Once at the “pedestrian crossing”, the player moves forward along the red arrow. The one who reaches the finish line first wins.

"Big Walk"

Goal: to introduce children to the road signs necessary for a motorist.

Materials: playing field, chips, road signs.

Progress of the game

Children in token cars drive through the city streets, observing traffic rules, collecting photographs of Friends and returning to their home. Who will be the first to return after breaking fewer rules, he won.

"Follow the traffic rules"

Goals: to teach children to navigate by road signs, to follow traffic rules, to develop the ability to be polite and attentive to each other.

Material: playing canvas, road signs, cars, human figures.

Progress of the game

Children choose their own cars and figures of people, guided by the situation drawn, and guide their characters around the playing field.

"Talking Road Signs"

Goal: to teach children to navigate by road signs, follow traffic rules, and be attentive to each other.

Material: each playing field is a drawing of an extensive road system with road signs. Cars, game characters.

Progress of the game

In front of each child is a field, everyone is given a task: after driving across the field, following all the rules, without missing a single sign, get to the named point.

"Cut marks"

Objectives: develop the ability to distinguish road signs; fix the name of road signs; develop logical thinking and eye in children.

Material: split signs; samples of signs.

Progress of the game

The child is first asked to remember which traffic signs he knows, and then he is asked to assemble cut signs using a model. If the child copes easily, then he is asked to collect the signs from memory.

"Pick up a sign"

Goals: to teach children to compare road signs by meaning; develop children's powers of observation.

Material: cards showing samples of signs that differ in shape and color; road signs of various meanings and types.

Progress of the game

In front of each child there is a card on which a sample sign is depicted; the child needs to match the sample with other signs that match in shape and color, then he needs to explain the meaning of the signs on the card.

“I am a competent pedestrian”

Goals: to teach children to analyze situations on the road; strengthen children's skills of safe behavior on city streets; develop thinking, attention, observation.

Materials: two sets of cards with situations, road signs.

Progress of the game

The child is asked to first consider dangerous situations that may happen on the road; If the child answers correctly, then he is asked to independently find the right sign in accordance with the situation on the card.

"Road Lotto"

Goal: to consolidate children's knowledge of traffic rules; learn to find the right road signs depending on the situation on the road; develop logical thinking, memory, attention, observation.

Material: cards with situations on the road, road signs.

Progress of the game

Each child is given a card that depicts a traffic situation; children are asked to find the right sign that corresponds to the situation on the road.

"Find the right sign"

Goals: to consolidate children's knowledge of the road alphabet; learn to recognize traffic signs necessary for pedestrian safety on the road.

Material: cardboard sheet, which depicts a car in the corner and a person in the other corner; Velcro road signs.

Progress of the game

The child is offered a field on which a car is depicted in the corners and a person in the other; The child must select from the proposed signs the ones needed for the driver and the person.

Printed board game “The Road to Grandma”

Goals: to develop attention, memory, observation skills in children preschool age; contribute to increasing the level of road literacy.

Material: a field depicting the path to grandma with various road signs; chips; cube.

Progress of the game

Two or three children are asked to race to get to their grandmother's house, while observing traffic rules.

“What does the traffic controller signal about?”

Goals: to develop children's powers of observation (using the example of observing the work of a traffic controller); learn to find the right traffic light signal depending on the position of the traffic controller; develop children's memory and attention.

Material: three cards with various images traffic controller, which correspond to traffic lights, on back side Each card is a traffic light without signals.

Progress of the game

The child needs to match each card with the position of the traffic controller with a traffic light signal from memory.

Models of situations

If a grandmother comes to an intersection and has poor vision and finds it difficult to cross the street, what should she do?

Answer: Offer her your help, take her across the road, but don’t forget to watch the traffic light.

The pedestrian missed the car more car I can’t see if a pedestrian can cross the road?

Answer: You can’t switch right away. In the first seconds, while she is close, an oncoming car may be hidden behind her. Having let a car pass, you need to wait until it moves away a little and does not interfere with your inspection of the street.

The pedestrian approached the intersection, but the traffic light was still green, suddenly the light turned red, but the pedestrian decided that while the cars were standing still, he would have time to cross the road, because the drivers could see him. What is a pedestrian's mistake?

Answer: Not all cars are stopped at this moment; some are approaching the intersection and when the green light turns on, the cars move on. Such a driver may not notice a crossing pedestrian because of the standing cars. And the pedestrian does not see this car.

You have come to a crossroads. While we were approaching, the traffic light was always green. Is it possible to cross the road?

Answer: If the street is wide, then it is better to wait so as not to find yourself at a crossing when the traffic light is red, the new cycle is green.

Sedentary and active games

according to traffic rules

for preschoolers

Compiled by:

Pretulyak Lyubov Borisovna

Game "Pass the Wand"

The players line up in a circle. The traffic controller's baton is passed to the player on the left. Required condition: take the baton with your right hand, transfer it to your left and pass it to another participant. The program is accompanied by music. As soon as the music stops, the one who has the baton raises it up and calls any traffic rule (or road sign). Anyone who hesitates or names a rule or sign incorrectly is eliminated from the game. The last player remaining wins.

Game “We won’t tell you where we were, what we were driving, we’ll show you”

Each team decides what vehicle it will depict (trolleybus, carriage, motor ship, steam locomotive, helicopter). The presentation of the vehicle must take place without comment. The opposing team guesses what they have planned. The task can be complicated by offering the teams a specific type of transport.

Game "Zebra"(for time and accuracy of execution)

All participants in each team, except the last one, are given a strip of white paper (cardboard). The first participant puts down the strip, stands on it and returns to the team. The second one walks strictly along the strip, puts down his zebra “step” and returns back. The last participant walks along all the strips, returning, collecting them.

Game "Trams"

To play the game you will need one hoop for each team and one stand.

Participants in each team are divided into pairs: the first is the driver, the second is the passenger. The passenger is in the hoop. The participants' task is to run around the stand as quickly as possible and pass the hoop to the next pair of participants. The team that completes the task first wins.

Game “To Your Signs”

The players are divided into groups of 5-7 people, join hands, forming a circle. The driver enters the middle of the circle with a sign, explaining its meaning. Then the music plays, the children disperse around the playground and dance. The drivers at this time change places and signs. At the signal, the players must quickly find their sign and stand in a circle. The drivers hold the sign above their heads.

Game "Trucks"

To play the game you will need rudders, sandbags for each team and two stands.

The first team members hold the steering wheel in their hands, and a bag of sand is placed on their heads - a load. After the start, participants run around their stand and pass the steering wheel and weight to the next participant. The first team to complete the tasks without dropping the load wins.

Game "Bus"

Outdoor games according to traffic rules

Outdoor games help to give primary schoolchildren knowledge of traffic rules in an entertaining way, to instill in them the skills and habits of correct behavior on the street, to arouse interest in the movement of vehicles and pedestrians, in the transport itself, respect for the work of vehicle drivers, and for the work of traffic police officers.
In the process of games, children consolidate and improve their skills and abilities to act in constantly changing conditions and to best respond to an unexpected new situation. The game teaches the child, when interacting with peers in a team, to subordinate his interests to the interests of others.

Game "Bus"

“Buses” are teams of children “driver” and “passengers”. Flags are placed 6-7 m from each team. On the command “March!” first players briskly(running is prohibited) head to their flags, go around them and return to the columns, where they are joined by the second players in a row, and together they again go the same way, etc. The players hold each other’s elbows. When the bus (front player - “driver”) returns to its place with a full complement of passengers, it must sound a whistle. The team that arrives at the final stop first wins.

Game "Traffic inspector and drivers"

The game involves 5-6 people.
On the playing area, 4-5 parallel lines are drawn with chalk, indicating the stages of movement. Players (drivers) place their cars (chairs) behind the last line and sit on them. Drivers have driver's license coupons (cardboard rectangles). A traffic inspector sits on the opposite side of the platform, facing the drivers, with road signs and scissors in his hands. These scissors are needed to cut out the license of an offending driver. The traffic inspector shows road signs to drivers one by one. The driver, who has correctly explained what the sign requires, advances to the next line. The driver, who failed to explain this, receives a puncture (a corner of the driver's license is cut off with scissors) and a remark from the traffic inspector; his car remains in place. A player who receives four punctures is eliminated from the game. A driver who passes all stages without any comments becomes a traffic inspector, and a traffic inspector becomes a driver. The game repeats itself. Drivers who are eliminated from the game receive new driver's license coupons and are included in the game.

Game "Be careful"

Children remember what to do and when to do it. They walk in a circle and carefully listen to the signals of the traffic controller. At the signal: “Traffic light!” - we stand still; at the signal: “Transition!” - we walk; at the signal: “Car!” - We hold the steering wheel in our hands.

Game "Funny Tram"

We are cheerful trams,
We don't jump like bunnies
We ride on the rails together.
Hey, come sit with us if you want!
Children are divided into two teams. One team - trams. The tram driver holds a hoop in his hands. The second team is passengers, they take their places at the bus stop. Each tram can carry only one passenger, who takes his place in the hoop. The final stop is on the opposite side of the hall.

Game – attraction “Attention, pedestrian”

To play this game you need three wands, painted in three colors of traffic lights.
The traffic controller - a senior student - shows the guys lined up in front of him in a row, alternately one of three rods. Participants in the game take a step back when they see a red rod, stand when they see a yellow one, and two steps forward when they see a green one. The traffic controller fines the one who makes a mistake and deprives him of the right to participate in the game. The winner is the one who never makes a mistake. The winner is awarded a badge, postcard, book, etc.

Game "Garage"

Contents: 5-8 large circles are drawn at the corners of the site - parking lots - garages. Inside each parking lot, draw 2-5 circles - cars (you can put hoops). The total number of machines should be 5-8 less than the number of players.
Children walk in a circle, holding hands, to the sound of music. As soon as the music ends, everyone runs to the garages and takes a seat in any of the cars. Those left without a place are eliminated from the game.

Truck game

Game "Yes and No"

The teacher or one of the children walks between the rows of desks and turns to one or another student with some question, for example: “Are you crossing the road at a red traffic light?”, “Are you riding a scooter in the yard?”, “They say that you don’t give up your seat to elders in public transport. This is true?" You must answer quickly, briefly, and be sure to include the words “yes” or “no.” When answering a question positively (“Yes, I only ride a scooter in the yard”), you must simultaneously turn your head from left to right, and when answering negatively (“No, I give way to older people in public transport”), you must shake your head from top to bottom (as, for example, accepted among the Bulgarians). Since these movements are completely unusual, many make mistakes and involuntarily accompany the answer with the wrong head movements, causing laughter and animation in those around them.
Game “Road, transport, pedestrian, passenger”
Children stand in a circle, and a traffic controller stands in the middle of it. He throws the ball to one of the players, while pronouncing one of the words: road, transport, pedestrian, passenger. If the driver said the word “Road!”, the one who caught the ball must quickly name a word related to the road. For example: street, sidewalk, curb, etc. For the word “Transport!” the player answers with the name of a vehicle; to the word “Pedestrian!” you can answer - traffic light, crossing, etc. The ball is then returned to the traffic controller. The wrong player is eliminated from the game.

Game "Road - non-road"

The playing field is drawn in a line, where each line is separated from the other by one step (you can play on a wide ladder), the players stand behind the last line and the driver throws the ball to them one by one, calling out different words. If a “road” word sounds, the player must catch the ball, “non-road” - miss or throw it away; if the player’s actions correspond to the named word, the player moves to the next line (to the next step). The one who crosses the last line first wins and becomes the driver.
Game "Hare"
A bunny rides on a tram
A bunny rides and says:
"If I bought a ticket,
Who am I: a hare or not?
(A. Shibaev)
The tram "conductor" sells tickets to passengers who sit on chairs - the seats on the tram. But there are one fewer chairs than passengers. As soon as all the tickets are sold and someone is left without a ticket, the conductor catches up with this “hare”, and the stowaway runs away.
Game “Remember the traffic controller’s signals”
Here at any time there is a familiar guard on duty.
He immediately controls everyone who is in front of him on the pavement.
No one in the world can do that with one movement of the hand.
Stop the flow of passers-by and let trucks pass.
Preparation. Children are divided into teams, and a captain is chosen for each of them. The teams are located behind the starting lines - one opposite the other. The distance between teams is 20-30 m.
In the middle of the site, between two lines that limit a strip 2-3 m wide, flags are laid out in a checkerboard pattern.

Contents of the game. At a signal from a traffic controller (red light - arms extended to the sides or lowered - stop; yellow light - right hand with a rod in front of the chest - get ready; green light - the traffic controller faces the pedestrians sideways, arms are extended to the sides or lowered - go) players quickly run up to the flags and try to collect as many of them as possible. Through set time At the command of the traffic controller, the children return to their places and quickly form a line. Captains collect and count the flags brought by their players. One point is awarded for each flag. The team with the most points wins.
Rules of the game:
1. During the dash, the player is allowed to collect any number of flags lying on the ground.
2. It is prohibited to take away flags from each other.
3. You cannot step beyond the lines limiting the space for flags.
4. Team captains play on equal terms with everyone.

Game "Knowledgeable Pedestrian"

There are a lot of road rules in the world,
It wouldn’t hurt us to learn them all,
But the main rule of movement is
Know how to do multiplication tables:
“On the pavement - don’t play, don’t ride,
If you want to stay healthy!”
The game is played on the site in the form of an excursion with an element of competition. Children line up in teams. They must walk the path, for example, from school to library. When approaching an intersection or pedestrian path, children must stop and do practical problem, placed in connection with approaching traffic and an active traffic light, then ask: “Street, street, can we cross the road?”
To which the street (high school student) replies: “It’s possible if you answer me one question.” Asks one question about traffic rules. And so at every intersection.
The squad that answers all the questions correctly will arrive earlier at the designated point, where it will be awarded the “Excellent Pedestrians” pennant.

Players walk along the path, naming at each step, for example, the names of road signs, etc. The one who takes the most steps and names the most words wins.

The game “Whoever is named, catches it”

The players sit in a circle. In the center is a traffic controller (driver). He calls the name of one of those standing in a circle and throws the ball to him. The person named catches the ball, names some type of transport and throws the ball to the traffic controller. The one who did not catch the ball or did not say the word becomes the driver. The winner is the one who has never been a traffic controller.

Game "Catch - don't catch"

Participants in the game, 6-8 people, line up half a step from each other. The leader is 4-5 steps away from the players with the ball, throws it to any player, while pronouncing words, for example: “road”, “crossing”, “road sign”, etc. (in this case the ball must be caught), or words denoting any other objects (in this case the ball should not be caught).
The one who makes a mistake takes a step forward, but continues to play. If he makes a second mistake, he is eliminated from the game. It is very important that the driver first says the word and then throws the ball.

Game "Name the Sixth"

Several people play. The driver turns to someone to whom he throws the ball into his hands: “Name the sixth” - and lists, for example, five types of transport (or road signs, etc.). The one who is asked to continue the list must catch the ball and quickly add another name, without repeating what was listed before. If the words follow immediately, the person answering begins to ask questions; if not, the driver remains the same.

Game "Find the Rod"

The leader hides the traffic control rod in plain sight before the game starts. The players stand in a line or column, one at a time.
At the leader’s signal, the players move in a column, one at a time, around the hall, and everyone tries to be the first to notice the hidden object. The player who sees the object first puts his hands on his belt and continues walking, without showing others where the hidden object is. The leader, to make sure that the player really found the item, can approach him and quietly ask. The game ends when all or most of the players have found the item.
The player, having noticed a hidden object, must not stop, slow down, touch or in any other way indicate to other players the location of the hidden object.

Game "Find a Pair"

The players are given strips of paper with images of road signs. Without talking, everyone must find a mate, that is, a partner with the same picture. Couples stand in a circle. Complications: each pair tells what their road sign means.

Game "Unusual Road Sign"

In this game, children are asked to come up with an unusual road sign.
You need to choose one of the objects from the surrounding world and try to transfer its properties to a road sign. At the same time, the most fantastic, most incredible options are possible. The teacher invites the children to think of some object of living or inanimate nature (cat, tree, flower, house, etc.). The teacher asks: “Could an unusual road sign somehow resemble a cat?” The children answer: “Maybe!”

Game "Traffic Lights"

The traffic light is red! The path is dangerous - there is no passage! And if the yellow light is on, he says “get ready.” The green light flashed ahead - the path is clear - cross.
In the game, all children are “pedestrians”. When a traffic controller shows a yellow light at a traffic light, all students line up and prepare to move when the green light turns on.
light - you can walk, run, jump throughout the room; at red light -
everyone freezes in place. The one who makes a mistake is eliminated from the game.
When crossing the street, follow the traffic lights.

Game "Spiderweb"

Children sit in a circle. The driver - traffic controller - has a ball of thread in his hands. He throws a ball to any of the children, naming the cause of accidents on the roads: “Sasha, walking along the roadway when there is a sidewalk is dangerous.” Sasha holds the thread, and throws the ball further: “Sergey! Unexpected exit due to standing car could lead to an accident,” Sergei holds the thread and throws the ball further: “Olya! Children playing on the roadway is very dangerous.”
When all the children have taken part in the game, they will have a “web” in their hands and a long story about the causes of accidents on the roads.

Game "Crossroads"

The leader stands in the center of the intersection - this is a traffic light. Children are divided into two groups - pedestrians and cars. The presenter's whistle sounds. The intersection comes to life: pedestrians walk, vehicles move. If violations of traffic rules are committed, the presenter whistles and calls the name of the violator. He leaves the game. Those who have no mistakes win.
A motor rally on tricycles and scooters will be organized for the winners.

Game "Search for the Wand"

Two chairs are placed at a distance of 8-10 m from one another and a staff is placed on each. The players stand near the chairs, facing each other. They are blindfolded. At the leader’s signal, each of them must go forward, go around his friend’s chair and, returning back, find his baton and knock it on the chair. The one who completes this first wins.

Game "Traffic Controller"

While walking in a column one at a time, the teacher (he goes first) changes the position of his hands: to the side, on the waist, up, behind the head, behind the back. Children perform all the movements behind him, except one - hands on the belt. This movement is prohibited. The one who makes a mistake leaves the ranks, stands at the end of the column and continues the game. After some time, another movement is declared prohibited.

Physical education minute

The guard stands stubborn (we walk in place)
He waves to people: Don't go!
(movements with arms to the sides, up, to the sides, down)
Here the cars drive straight (hands in front of you)
Pedestrian, you wait! (hands to the side)
Look: smiled (hands on belt)
Invites us to go (we walk in place)
You machines, don't rush (hand clapping)
Let pedestrians pass! (jumping in place)

Game "Collect the picture"

From each team (“Traffic Light”, “Car”, “Pedestrian”, etc.), a player is selected to participate in the game using a counting rhyme. You need to collect the parts of the picture scattered on the road to get a picture with the same image as the name of the team.

Taxi game

A group of children is divided into pairs. Each pair (“Taxi”) stands inside one hoop (“Taxi”). Each child holds his or her half of the circle (usually at waist or shoulder level).
Children run around standing inside hoops while music plays. The two children must move at the same speed and in the same direction. Every time the music stops, children from two different hoops join together. The game continues until the maximum number of children fit inside the hoops (up to 6-8 people).